EDBT 2026 Demo / reviewers in the wild / expert
Patrick M. Knupp
dblp:38/3416
· DBLP profile ↗
4ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Geometric modeling and processing · 88% Rendering · 12% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
mesh generation |
0.7 | 1 | 2023 | Not so HOT Triangulations · Comput. Aided Des. 2023 |
Geometric modeling and processing › computational geometry › polygonal partitioning
triangulation |
0.7 | 1 | 2023 | Not so HOT Triangulations · Comput. Aided Des. 2023 |
Geometric modeling and processing
point cloud processing |
0.2 | 1 | 2014 | Improving spatial coverage while preserving the blue noise of point sets · Comput. Aided Des. 2014 |
Geometric modeling and processing › mesh generation › delaunay triangulation
delaunay meshing |
0.1 | 1 | 2011 | Efficient and good Delaunay meshes from random points · Comput. Aided Des. 2011 |
Rendering › sampling › point sampling
poisson disk sampling |
0.1 | 1 | 2011 | Efficient maximal poisson-disk sampling · ACM Trans. Graph. 2011 |
Rendering
sampling |
0.1 | 1 | 2011 | Efficient maximal poisson-disk sampling · ACM Trans. Graph. 2011 |
Geometric modeling and processing
unbiased sampling |
0.1 | 1 | 2011 | Efficient maximal poisson-disk sampling · ACM Trans. Graph. 2011 |
Computational geometry
mesh generation |
0.0 | 1 | 2011 | Efficient and good Delaunay meshes from random points · Comput. Aided Des. 2011 |
Methods — techniques the papers use, named apart from their topics
HOT triangulation · 0.7mesh optimization · 0.2delaunay triangulation · 0.2dart-throwing · 0.1background grid · 0.1GPU parallelization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Not so HOT Triangulations
Scott A. Mitchell, Patrick M. Knupp, Sarah Mackay, Michael F. Deakin |
Comput. Aided Des. | 2 |
| 2014 | Improving spatial coverage while preserving the blue noise of point sets
Mohamed S. Ebeida, Muhammad A. Awad, Xiaoyin Ge, Ahmed H. Mahmoud, Scott A. Mitchell, Patrick M. Knupp, Li-Yi Wei |
Comput. Aided Des. | 6 |
| 2011 | Efficient and good Delaunay meshes from random points
Mohamed S. Ebeida, Scott A. Mitchell, Andrew A. Davidson, Anjul Patney, Patrick M. Knupp, John D. Owens |
Comput. Aided Des. | 5 |
| 2011 | Efficient maximal poisson-disk samplingabstractWe solve the problem of generating a uniform Poisson-disk sampling that is both maximal and unbiased over bounded non-convex domains. To our knowledge this is the first provably correct algorithm with time and space dependent only on the number of points produced. Our method has two phases, both based on classical dart-throwing. The first phase uses a background grid of square cells to rapidly create an unbiased, near-maximal covering of the domain. The second phase completes the maximal covering by calculating the connected components of the remaining uncovered voids, and by using their geometry to efficiently place unbiased samples that cover them. The second phase converges quickly, overcoming a common difficulty in dart-throwing methods. The deterministic memory is O ( n ) and the expected running time is O ( n log n ), where n is the output size, the number of points in the final sample. Our serial implementation verifies that the log n dependence is minor, and nearly O ( n ) performance for both time and memory is achieved in practice. We also present a parallel implementation on GPUs to demonstrate the parallel-friendly nature of our method, which achieves 2.4x the performance of our serial version. Mohamed S. Ebeida, Andrew A. Davidson, Anjul Patney, Patrick M. Knupp, Scott A. Mitchell, John D. Owens |
ACM Trans. Graph. | 4 |