EDBT 2026 Demo / reviewers in the wild / expert
Eijiro Mori
dblp:38/4500
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Personal fabrication and tangible interfaces · 87% Wearable and physiological sensing · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Personal fabrication and tangible interfaces › tangible interaction
bend input |
0.0 | 1 | 2004 | Gummi: a bendable computer · CHI 2004 |
Personal fabrication and tangible interfaces › tangible interaction
deformable input devices |
0.0 | 1 | 2004 | Gummi: a bendable computer · CHI 2004 |
Wearable and physiological sensing
flexible electronics |
0.0 | 1 | 2004 | Gummi: a bendable computer · CHI 2004 |
Methods — techniques the papers use, named apart from their topics
user evaluation · 0.0hardware prototyping · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | Gummi: a bendable computerabstractGummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, including sensors measuring deformation of the device. Users interact with this device by a combination of bending and 2D position control. Gummi explores physical interaction techniques and screen interfaces for such a device. Its graphical user interface facilitates a wide range of interaction tasks, focused on browsing of visual information. We implemented both hardware and software prototypes to explore and evaluate the proposed interaction techniques.Our evaluations have shown that users can grasp Gummi's key interaction principles within minutes. Gummi demonstrates promising possibilities for new interaction techniques and devices based on flexible electronic components. Carsten Schwesig, Ivan Poupyrev, Eijiro Mori |
CHI | 3 |