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Sankar Jayaram

dblp:38/4843 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 77% Geometric modeling and processing · 23%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › virtual environment
virtual assembly
0.021999
A Virtual Assembly Design Environment · VR 1999
Virtual assembly using virtual reality techniques · Comput. Aided Des. 1997
Geometric modeling and processing › computer-aided design
CAD integration
0.011999
A Virtual Assembly Design Environment · VR 1999
Geometric modeling and processing › computer-aided design
assembly design
0.011997
Virtual assembly using virtual reality techniques · Comput. Aided Des. 1997

Methods — techniques the papers use, named apart from their topics

physically-based modeling · 0.0collision detection · 0.0
YearPublicationVenuePosition
1999 A Virtual Assembly Design Environment
abstract
The Virtual Assembly Design Environment (VADE) is a virtual reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechanical systems. This system focuses on utilizing an immersive virtual environment tightly coupled with commercial computer aided design (CAD) systems. Salient features of VADE include: data integration (two-way) with a parametric CAD system; realistic interaction of the user with parts in the virtual environment; creation of valued design information in the virtual environment; reverse data transfer of design information back to the CAD system; significant interactivity in the virtual environment; collision detection; and physically-based modeling. This paper describes the functionality and applications of VADE. A discussion of the limitations of virtual assembly and a comparison with automated assembly planning systems are presented. Experiments conducted using real-world engineering models are also described.
Sankar Jayaram, Uma Jayaram, Kevin W. Lyons, Peter Hart
VR1
1997 Special issue: Virtual reality
Sankar Jayaram
Comput. Aided Des.1
1997 Virtual assembly using virtual reality techniques
Sankar Jayaram, Hugh I. Connacher, Kevin W. Lyons
Comput. Aided Des.1