Demo Data from EDBT 2026 / reviewers in the wild / expert
Alexandre Hayderi
dblp:380/4746
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Theory of computation · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Kernel, tree and ensemble methods · 50% Graph learning · 25% Learning theory · 25% | |
| Theoretical computer science
2 papers |
Algorithmic game theory and mechanism design · 61% Approximation and online algorithms · 30% Computational complexity · 9% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Kernel, tree and ensemble methods › ensemble learning
boosting |
0.8 | 1 | 2024 | The Sample Complexity of Smooth Boosting and the Tightness of the Hardcore Theorem · FOCS 2024 |
Machine learning › Graph learning
graph neural network |
0.8 | 1 | 2024 | MAGNOLIA: Matching Algorithms via GNNs for Online Value-to-go Approximation · ICML 2024 |
Machine learning › Learning theory
sample complexity |
0.8 | 1 | 2024 | The Sample Complexity of Smooth Boosting and the Tightness of the Hardcore Theorem · FOCS 2024 |
Machine learning › Kernel, tree and ensemble methods › ensemble learning › boosting
smooth boosting |
0.8 | 1 | 2024 | The Sample Complexity of Smooth Boosting and the Tightness of the Hardcore Theorem · FOCS 2024 |
Algorithmic game theory and mechanism design
matching |
0.8 | 1 | 2024 | MAGNOLIA: Matching Algorithms via GNNs for Online Value-to-go Approximation · ICML 2024 |
Algorithmic game theory and mechanism design › market design
matching markets |
0.8 | 1 | 2024 | MAGNOLIA: Matching Algorithms via GNNs for Online Value-to-go Approximation · ICML 2024 |
Approximation and online algorithms › online algorithms
online matching |
0.8 | 1 | 2024 | MAGNOLIA: Matching Algorithms via GNNs for Online Value-to-go Approximation · ICML 2024 |
Computational complexity › pseudorandomness
hardcore lemma |
0.2 | 1 | 2024 | The Sample Complexity of Smooth Boosting and the Tightness of the Hardcore Theorem · FOCS 2024 |
Methods — techniques the papers use, named apart from their topics
value-to-go approximation · 1.5smooth booster · 1.5graph neural network · 1.5circuit complexity · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | The Sample Complexity of Smooth Boosting and the Tightness of the Hardcore TheoremabstractSmooth boosters generate distributions that do not place too much weight on any given example. Originally introduced for their noise-tolerant properties, such boosters have also found applications in differential privacy, reproducibility, and quantum learning theory. We study and settle the sample complexity of smooth boosting: we exhibit a class that can be weak learned to$\gamma$. -advantage over smooth distributions with$m$samples, for which strong learning over the uniform distribution requires$\tilde{\Omega}(1/\gamma^{2}{)}\cdot m$, samples. This matches the overhead of existing smooth boosters and provides the first separation from the setting of distribution-independent boosting, for which the corresponding overhead is$O(1/\gamma)$. Our work also sheds new light on Impagliazzo's hardcore theorem from complexity theory, all known proofs of which can be cast in the framework of smooth boosting. For a function$f$that is mildly hard against size-s circuits, the hardcore theorem provides a set of inputs on which$f$is extremely hard against size-$s^{\prime}$circuits. A downside of this important result is the loss in circuit size, i.e. that$s^{\prime}\ll s$. Answering a question of Trevisan, we show that this size loss is necessary and in fact, the parameters achieved by known proofs are the best possible. Guy Blanc, Alexandre Hayderi, Caleb Koch 0001, Li-Yang Tan |
FOCS | 2 |
| 2024 | MAGNOLIA: Matching Algorithms via GNNs for Online Value-to-go ApproximationabstractOnline Bayesian bipartite matching is a central problem in digital marketplaces and exchanges, including advertising, crowdsourcing, ridesharing, and kidney exchange. We introduce a graph neural network (GNN) approach that emulates the problem's combinatorially-complex optimal online algorithm, which selects actions (e.g., which nodes to match) by computing each action's *value-to-go (VTG)*—the expected weight of the final matching if the algorithm takes that action, then acts optimally in the future. We train a GNN to estimate VTG and show empirically that this GNN returns high-weight matchings across a variety of tasks. Moreover, we identify a common family of graph distributions in spatial crowdsourcing applications, such as rideshare, under which VTG can be efficiently approximated by aggregating information within local neighborhoods in the graphs. This structure matches the local behavior of GNNs, providing theoretical justification for our approach. Alexandre Hayderi, Amin Saberi, Ellen Vitercik, Anders Wikum |
ICML | 1 |