Demo Data from EDBT 2026 / reviewers in the wild / expert
Yoni Shafir
dblp:382/4080
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Artificial intelligence
1 paper |
Generative modeling · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | Human Motion Diffusion as a Generative Prior · ICLR 2024 |
Computer animation and physical simulation › motion synthesis › human motion synthesis
diffusion-based motion generation |
0.8 | 1 | 2024 | Human Motion Diffusion as a Generative Prior · ICLR 2024 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.8 | 1 | 2024 | Human Motion Diffusion as a Generative Prior · ICLR 2024 |
Computer animation and physical simulation › motion synthesis
motion composition |
0.8 | 1 | 2024 | Human Motion Diffusion as a Generative Prior · ICLR 2024 |
Methods — techniques the papers use, named apart from their topics
model composition · 1.5interpolation · 1.5denoising diffusion model · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Human Motion Diffusion as a Generative PriorabstractRecent work has demonstrated the significant potential of denoising diffusion models
for generating human motion, including text-to-motion capabilities.
However, these methods are restricted by the paucity of annotated motion data,
a focus on single-person motions, and a lack of detailed control.
In this paper, we introduce three forms of composition based on diffusion priors:
sequential, parallel, and model composition.
Using sequential composition, we tackle the challenge of long sequence
generation. We introduce DoubleTake, an inference-time method with which
we generate long animations consisting of sequences of prompted intervals
and their transitions, using a prior trained only for short clips.
Using parallel composition, we show promising steps toward two-person generation.
Beginning with two fixed priors as well as a few two-person training examples, we learn a slim
communication block, ComMDM, to coordinate interaction between the two resulting motions.
Lastly, using model composition, we first train individual priors
to complete motions that realize a prescribed motion for a given joint.
We then introduce DiffusionBlending, an interpolation mechanism to effectively blend several
such models to enable flexible and efficient fine-grained joint and trajectory-level control and editing.
We evaluate the composition methods using an off-the-shelf motion diffusion model,
and further compare the results to dedicated models trained for these specific tasks. Yoni Shafir, Guy Tevet, Roy Kapon, Amit Bermano |
ICLR | 1 |