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Meiying Gu

dblp:382/7864 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2026
0009-0009-0913-6098ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 72% Image recognition and object detection · 12% Learning paradigms · 12%
Computer graphics and multimedia
1 paper
Rendering · 87% Geometric modeling and processing · 13%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
1.922026
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025
Computer vision › 3D vision › neural rendering
3d gaussian splatting
1.012026
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026
Computer vision › 3D vision
novel view synthesis
1.012026
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026
Computer vision › 3D vision
3d reconstruction
0.912025
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025
Machine learning › Learning paradigms
continual learning
0.912025
Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025
Computer vision › Image recognition and object detection › image classification
fine-grained image classification
0.912025
Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025
Rendering
gaussian splatting
0.912025
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025
Rendering
novel view synthesis
0.912025
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025
Computer vision › 3D vision › 3d reconstruction › multi-view reconstruction
sparse-view reconstruction
0.312026
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026
Machine learning › Transfer learning and domain adaptation
pre-trained models
0.312025
Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025
Geometric modeling and processing
bundle adjustment
0.312025
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

joint optimization · 1.7bundle adjustment · 1.7stereo geometry-texture alignment · 1.0pseudo-feature enhanced geometry consistency · 1.0depth regularization · 1.0pre-trained model · 0.9continual learning · 0.9
YearPublicationVenuePosition
2026 SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction
abstract
Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to suboptimal reconstruction quality. Existing approaches address this challenge by employing flattened Gaussian primitives to better fit surface geometry, combined with depth regularization to alleviate geometric ambiguities under limited viewpoints. Nevertheless, the increased anisotropy inherent in flattened Gaussians exacerbates overfitting in sparse-view scenarios, hindering accurate surface fitting and degrading novel view synthesis performance. In this paper, we propose SparseSurf, a method that reconstructs more accurate and detailed surfaces while preserving high-quality novel view rendering. Our key insight is to introduce Stereo Geometry-Texture Alignment, which bridges rendering quality and geometry estimation, thereby jointly enhancing both surface reconstruction and view synthesis. In addition, we present a Pseudo-Feature Enhanced Geometry Consistency that enforces multi-view geometric consistency by incorporating both training and unseen views, effectively mitigating overfitting caused by sparse supervision. Extensive experiments on the DTU, BlendedMVS, and Mip-NeRF360 datasets demonstrate that our method achieves the state-of-the-art performance.
Meiying Gu, Jiahe Li 0007, Xiaohan Yu 0001, Haonan Luo 0002, Xiao Bai 0001
AAAI1
2025 Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models
abstract
Continual ultra-fine-grained visual recognition (C-UFG) aims to continuously learn to categorize the increasing number of cultivates (VC-UFG) and consistently recognize crops across reproductive stages (HC-UFG), which is a fundamental goal of intelligent agriculture. Despite the progress made in general continual learning, C-UFG remains an underexplored issue. This work establishes the first comprehensive C-UFG benchmark using massive soy leaf data. By analyzing recent pre-trained model (PTM) based continual learning methods on the proposed benchmark, we propose two simple yet effective PTM-based methods to boost the performance of VC-UFG and HC-UFG, respectively. On top of those, we integrate the two methods into one unified framework and propose the first unified model, Unic, that is capable of tackling the C-UFG problem where VC-UFG and HC-UFG co-exist in a single continual learning sequence. To understand the effectiveness of the proposed methods, we first evaluate the models on VC-UFG and HC-UFG challenges and then test the proposed Unic on a unified C-UFG challenge. Experimental results demonstrate the proposed methods achieve superior performance for C-UFG. The code is available at https://github.com/PatrickZad/unicufg.
Pengcheng Zhang 0003, Xiaohan Yu 0001, Meiying Gu, Yongsheng Gao 0001, Xiao Bai 0001
IJCAI3
2025 Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting
abstract
We present Eve3D, a novel framework for dense 3D reconstruction based on 3D Gaussian Splatting (3DGS). While most existing methods rely on imperfect priors derived from pre-trained vision models, Eve3D fully leverages these priors by jointly optimizing both them and the 3DGS backbone. This joint optimization creates a mutually reinforcing cycle: the priors enhance the quality of 3DGS, which in turn refines the priors, further improving the reconstruction. Additionally, Eve3D introduces a novel optimization step based on bundle adjustment, overcoming the limitations of the highly local supervision in standard 3DGS pipelines. Eve3D achieves state-of-the-art results in surface reconstruction and novel view synthesis on the Tanks & Temples, DTU, and Mip-NeRF360 datasets. while retaining fast convergence, highlighting an unprecedented trade-off between accuracy and speed.
Youmin Zhang 0005, Fabio Tosi, Meiying Gu, Jiahe Li 0007, Xiaohan Yu 0001, Xiao Bai 0001, Matteo Poggi
NeurIPS4
2025 3D human avatar reconstruction with neural fields: A recent survey
Meiying Gu, Jiahe Li 0007, Haonan Luo 0002, Xiao Bai 0001
Image Vis. Comput.1
2025 ALStereo: Active learning for stereo matching
Jiahe Li 0007, Meiying Gu, Xiaohan Yu 0001, Xiao Bai 0001, Edwin R. Hancock
Pattern Recognit.3