Demo Data from EDBT 2026 / reviewers in the wild / expert
Meiying Gu
dblp:382/7864
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2026
0009-0009-0913-6098ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 72% Image recognition and object detection · 12% Learning paradigms · 12% | |
| Computer graphics and multimedia
1 paper |
Rendering · 87% Geometric modeling and processing · 13% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction
surface reconstruction |
1.9 | 2 | 2026 | SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026 Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
1.0 | 1 | 2026 | SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026 |
Computer vision › 3D vision
novel view synthesis |
1.0 | 1 | 2026 | SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026 |
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025 |
Machine learning › Learning paradigms
continual learning |
0.9 | 1 | 2025 | Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025 |
Computer vision › Image recognition and object detection › image classification
fine-grained image classification |
0.9 | 1 | 2025 | Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025 |
Rendering
gaussian splatting |
0.9 | 1 | 2025 | Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025 |
Computer vision › 3D vision › 3d reconstruction › multi-view reconstruction
sparse-view reconstruction |
0.3 | 1 | 2026 | SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction · AAAI 2026 |
Machine learning › Transfer learning and domain adaptation
pre-trained models |
0.3 | 1 | 2025 | Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained Models · IJCAI 2025 |
Geometric modeling and processing
bundle adjustment |
0.3 | 1 | 2025 | Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
joint optimization · 1.7bundle adjustment · 1.7stereo geometry-texture alignment · 1.0pseudo-feature enhanced geometry consistency · 1.0depth regularization · 1.0pre-trained model · 0.9continual learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SparseSurf: Sparse-View 3D Gaussian Splatting for Surface ReconstructionabstractRecent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to suboptimal reconstruction quality. Existing approaches address this challenge by employing flattened Gaussian primitives to better fit surface geometry, combined with depth regularization to alleviate geometric ambiguities under limited viewpoints. Nevertheless, the increased anisotropy inherent in flattened Gaussians exacerbates overfitting in sparse-view scenarios, hindering accurate surface fitting and degrading novel view synthesis performance. In this paper, we propose SparseSurf, a method that reconstructs more accurate and detailed surfaces while preserving high-quality novel view rendering. Our key insight is to introduce Stereo Geometry-Texture Alignment, which bridges rendering quality and geometry estimation, thereby jointly enhancing both surface reconstruction and view synthesis. In addition, we present a Pseudo-Feature Enhanced Geometry Consistency that enforces multi-view geometric consistency by incorporating both training and unseen views, effectively mitigating overfitting caused by sparse supervision. Extensive experiments on the DTU, BlendedMVS, and Mip-NeRF360 datasets demonstrate that our method achieves the state-of-the-art performance. Meiying Gu, Jiahe Li 0007, Xiaohan Yu 0001, Haonan Luo 0002, Xiao Bai 0001 |
AAAI | 1 |
| 2025 | Revisiting Continual Ultra-fine-grained Visual Recognition with Pre-trained ModelsabstractContinual ultra-fine-grained visual recognition (C-UFG) aims to continuously learn to categorize the increasing number of cultivates (VC-UFG) and consistently recognize crops across reproductive stages (HC-UFG), which is a fundamental goal of intelligent agriculture. Despite the progress made in general continual learning, C-UFG remains an underexplored issue. This work establishes the first comprehensive C-UFG benchmark using massive soy leaf data. By analyzing recent pre-trained model (PTM) based continual learning methods on the proposed benchmark, we propose two simple yet effective PTM-based methods to boost the performance of VC-UFG and HC-UFG, respectively. On top of those, we integrate the two methods into one unified framework and propose the first unified model, Unic, that is capable of tackling the C-UFG problem where VC-UFG and HC-UFG co-exist in a single continual learning sequence. To understand the effectiveness of the proposed methods, we first evaluate the models on VC-UFG and HC-UFG challenges and then test the proposed Unic on a unified C-UFG challenge. Experimental results demonstrate the proposed methods achieve superior performance for C-UFG. The code is available at https://github.com/PatrickZad/unicufg. Pengcheng Zhang 0003, Xiaohan Yu 0001, Meiying Gu, Yongsheng Gao 0001, Xiao Bai 0001 |
IJCAI | 3 |
| 2025 | Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian SplattingabstractWe present Eve3D, a novel framework for dense 3D reconstruction based on 3D
Gaussian Splatting (3DGS). While most existing methods rely on imperfect priors
derived from pre-trained vision models, Eve3D fully leverages these priors by
jointly optimizing both them and the 3DGS backbone. This joint optimization
creates a mutually reinforcing cycle: the priors enhance the quality of 3DGS, which
in turn refines the priors, further improving the reconstruction. Additionally, Eve3D
introduces a novel optimization step based on bundle adjustment, overcoming the
limitations of the highly local supervision in standard 3DGS pipelines. Eve3D
achieves state-of-the-art results in surface reconstruction and novel view synthesis
on the Tanks & Temples, DTU, and Mip-NeRF360 datasets. while retaining fast
convergence, highlighting an unprecedented trade-off between accuracy and speed. Youmin Zhang 0005, Fabio Tosi, Meiying Gu, Jiahe Li 0007, Xiaohan Yu 0001, Xiao Bai 0001, Matteo Poggi |
NeurIPS | 4 |
| 2025 | 3D human avatar reconstruction with neural fields: A recent survey
Meiying Gu, Jiahe Li 0007, Haonan Luo 0002, Xiao Bai 0001 |
Image Vis. Comput. | 1 |
| 2025 | ALStereo: Active learning for stereo matching
Jiahe Li 0007, Meiying Gu, Xiaohan Yu 0001, Xiao Bai 0001, Edwin R. Hancock |
Pattern Recognit. | 3 |