EDBT 2026 Demo / reviewers in the wild / expert
Shuge Wu
dblp:383/4410
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 70% Multi-agent systems · 30% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
0.8 | 1 | 2024 | Bayesian-Guided Evolutionary Strategy with RRT for Multi-Robot Exploration · ICRA 2024 |
Machine learning › Reinforcement learning › exploration
multi-robot exploration |
0.8 | 1 | 2024 | Bayesian-Guided Evolutionary Strategy with RRT for Multi-Robot Exploration · ICRA 2024 |
Knowledge, reasoning and agents › Multi-agent systems
task allocation |
0.8 | 1 | 2024 | Bayesian-Guided Evolutionary Strategy with RRT for Multi-Robot Exploration · ICRA 2024 |
Machine learning › Reinforcement learning › exploration › autonomous exploration › mobile robot exploration
unknown environment exploration |
0.2 | 1 | 2024 | Bayesian-Guided Evolutionary Strategy with RRT for Multi-Robot Exploration · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
rapidly-exploring random tree · 0.8greedy algorithm · 0.8bayesian-guided evolutionary strategy · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Bayesian-Guided Evolutionary Strategy with RRT for Multi-Robot ExplorationabstractWith the increasing demand for multi-robot exploration of unknown environments, how to accomplish this problem efficiently has become a focus of research. However, in this kind of task, the formulation of strategies for frontier point detection and task allocation largely determines the overall efficiency of the system. In the task of multi-robot exploration of unknown environments, the strategies of frontier point detection and task assignment determine the overall efficiency of the system. Most of the existing methods implement frontier point detection based on the Rapidly-Exploring Random Tree (RRT) and use greedy algorithms for task allocation. However, the classical RRT algorithm is a fixed growth step, which leads to the difficulty of growing branches in narrow environments, making the efficiency and correctness of detecting frontier points lower. Meanwhile, the allocation strategy of the greedy algorithm causes each robot to consider only the exploration area with the largest gain for itself, which easily leads to repeated exploration and reduces the overall efficiency of the system. To solve these problems, we propose an adaptive RRT tree growth strategy for frontier point detection, which can adjust the step size according to the known map information and thus improve the efficiency and accuracy of detection; and introduce a Bayesian-guided evolutionary strategy(BGE) for efficient task allocation, which can utilize the current and historical information to find the optimal allocation scheme in a global perspective. We conduct a comprehensive test of the proposed strategy in the ROS system as well as in the real world, which proves the efficiency of our strategy. Our code is open-sourced and can be provided under request. Shuge Wu, Chunzheng Wang, Dongming Han, Zhongliang Zhao |
ICRA | 1 |