Demo Data from EDBT 2026 / reviewers in the wild / expert
Mengjiao Ma
dblp:383/5624
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0003-3299-0272ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 56% Segmentation and scene understanding · 44% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
1.7 | 2 | 2025 | SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting · NeurIPS 2025 SceneSplat: Gaussian Splatting-Based Scene Understanding with Vision-Language Pretraining · ICCV 2025 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.9 | 1 | 2025 | SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting · NeurIPS 2025 |
Computer vision › Segmentation and scene understanding › scene understanding
semantic scene understanding |
0.9 | 1 | 2025 | SceneSplat: Gaussian Splatting-Based Scene Understanding with Vision-Language Pretraining · ICCV 2025 |
Computer vision › 3D vision › geometric deep learning
3d feature learning |
0.3 | 1 | 2025 | SceneSplat: Gaussian Splatting-Based Scene Understanding with Vision-Language Pretraining · ICCV 2025 |
Computer vision › 3D vision › 3d scene understanding
3d visual grounding |
0.3 | 1 | 2025 | SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
3d gaussian splatting · 1.7vision-language pretraining · 0.9self-supervised learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SceneSplat: Gaussian Splatting-Based Scene Understanding with Vision-Language PretrainingabstractRecognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modalities during training or together at inference. This highlights the clear absence of a model capable of processing 3D data alone for learning semantics end-to-end, along with the necessary data to train such a model. Meanwhile, 3D Gaussian Splatting (3DGS) has emerged as the de facto standard for 3D scene representation across various vision tasks. However, effectively integrating semantic reasoning into 3DGS in a generalizable manner remains an open challenge. To address these limitations, we introduce SceneSplat, to our knowledge the first large-scale 3D indoor scene understanding approach that operates natively on 3DGS. Furthermore, we propose a self-supervised learning scheme that unlocks rich 3D feature learning from unlabeled scenes. To power the proposed methods, we introduce SceneSplat-7K, the first large-scale 3DGS dataset for indoor scenes, comprising 7916 scenes derived from seven established datasets, such as ScanNet and Matterport3D. Generating SceneSplat-7K required computational resources equivalent to 150 GPU days on an L4 GPU, enabling standardized benchmarking for 3DGS-based reasoning for indoor scenes. Our exhaustive experiments on SceneSplat-7K demonstrate the significant benefit of the proposed method over the established baselines. Yue Li 0036, Runyi Yang, Huapeng Li, Mengjiao Ma, Bin Ren 0005, Nikola Popovic 0001, Nicu Sebe, Ender Konukoglu, Theo Gevers, Luc Van Gool, Martin R. Oswald, Danda Pani Paudel |
ICCV | 5 |
| 2025 | SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splattingabstract3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding. Current Language Gaussian Splatting line of work fall into three main groups: (i) per-scene optimization-based, (ii) per-scene optimization-free, and (iii) generalizable approach. However, most of them are evaluated only on rendered 2D views of a handful of scenes and viewpoints close to the training views, limiting ability and insight into holistic 3D understanding. To address this gap, we propose the first large-scale benchmark that systematically assesses these three groups of methods directly in 3D space, evaluating on 1060 scenes across three indoor datasets and one outdoor dataset. Benchmark results demonstrate a clear advantage of the generalizable paradigm, particularly in relaxing the scene-specific limitation, enabling fast feed-forward inference on novel scenes, and achieving superior segmentation performance. We further introduce SceneSplat-49K -- a carefully curated 3DGS dataset comprising of around 49K diverse indoor and outdoor scenes trained from multiple sources, with which we demonstrate generalizable approach could harness strong data priors. Our codes, benchmark, and datasets are available. Mengjiao Ma, Yue Li 0036, Jiahuan Cheng, Runyi Yang, Bin Ren 0005, Nikola Popovic 0001, Mingqiang Wei, Nicu Sebe, Ender Konukoglu, Luc Van Gool, Theo Gevers, Martin R. Oswald, Danda Pani Paudel |
NeurIPS | 1 |
| 2024 | RegiFormer: Unsupervised Point Cloud Registration via Geometric Local-to-Global Transformer and Self-AugmentationabstractRepresentation learning for two partially overlapping point clouds remains an open challenge in unsupervised point cloud registration (U-PCR). In this article, we introduce RegiFormer, a geometric local-to-global transformer (GLGT)-based unsupervised framework equipped with a self-augmentation (SA) strategy, for point cloud registration. The GLGT not only aggregates features from local neighborhoods but also extracts global intrarelationships within the entire point cloud using a transformation-invariant geometry embedding. In addition, it enhances the interrelationships between paired point clouds. To overcome the limited ability of U-PCR methods to learn alignment knowledge, we design an SA strategy that can be flexibly integrated into advanced models, significantly boosting their registration performance. Extensive experiments, conducted on five popular synthetic and real-scanned benchmarks, demonstrate the superior performance of RegiFormer compared to state-of-the-art methods, both qualitatively and quantitatively. Mengjiao Ma, Zhilei Chen, Honghua Chen, Weiming Wang 0002, Mingqiang Wei |
IEEE Trans. Geosci. Remote. Sens. | 2 |