Björn Filter

dblp:383/7948 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2026
0009-0008-8666-6239ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Theory of computation · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 67% Cloud and datacenter computing · 33%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Distributed systems › distributed resource management
fair resource allocation
1.012026
A scalable mechanism for mutual fairness in allocating replicable resources · Inf. Comput. 2026
Cloud and datacenter computing
resource allocation
1.012026
A scalable mechanism for mutual fairness in allocating replicable resources · Inf. Comput. 2026
YearPublicationVenuePosition
2026 A scalable mechanism for mutual fairness in allocating replicable resources
Björn Filter, Ralf Möller 0001, Özgür L. Özçep
Inf. Comput.1
2025 A Mechanism for Mutual Fairness in Cooperative Games with Replicable Resources
abstract
The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A major challenge in designing such systems is to guarantee safety and alignment with human values, particularly a fair distribution of rewards upon achieving the global goal. Cooperative game theory offers useful abstractions of cooperating agents via value functions, which assign value to each coalition, and via reward functions. With these, the idea of fair allocation can be formalized by specifying fairness axioms and designing concrete mechanisms. Classical cooperative game theory, exemplified by the Shapley value, does not fully capture scenarios like collaborative learning, as it assumes non-replicable resources, whereas data and models can be replicated. Infinite replicability requires a generalized notion of fairness, formalized through new axioms and mechanisms. These must address imbalances in reciprocal benefits among participants, which can lead to strategic exploitation and unfair allocations. The main contribution of this paper is a mechanism and a proof that it fulfills the property of mutual fairness, formalized by the Balanced Reciprocity Axiom. It ensures that, for every pair of players, each benefits equally from the participation of the other.
Björn Filter, Ralf Möller 0001, Özgür L. Özçep
ECAI1
2025 Fair Mechanisms for Replicable Resources: A General Approach Based on Analogical Beneficence
Björn Filter, Ralf Möller 0001, Özgür L. Özçep
PRIMA1
2025 A Ratio-Based Shapley Value for Collaborative Machine Learning
Björn Filter, Ralf Möller 0001, Özgür L. Özçep
PRIMA1