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Benran Zhang

dblp:385/0265 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0007-1928-425XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 75% Emerging computing paradigms · 25%
Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › multi-agent path finding
large neighborhood search
0.912025
Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic · AAAI 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
multi-agent path finding
0.912025
Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic · AAAI 2025
High-performance computing › supercomputing
exascale computing
0.912025
Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025
High-performance computing › performance engineering
performance portability
0.912025
Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025
Emerging computing paradigms › quantum computing › quantum simulation
quantum many-body simulation
0.912025
Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025
High-performance computing
scientific computing systems
0.912025
Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025
Computational science and engineering › materials science
materials science simulation
0.312025
Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025

Methods — techniques the papers use, named apart from their topics

GW approximation · 1.7restricted thompson sampling · 0.9adaptive delay-based heuristic · 0.9
YearPublicationVenuePosition
2025 Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic
abstract
Anytime multi-agent path finding (MAPF) is a promising approach to scalable and collision-free path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths of the solution. Current MAPF-LNS variants commonly use an adaptive selection mechanism to choose among multiple destroy heuristics. However, to determine promising destroy heuristics, MAPF-LNS requires a considerable amount of exploration time. As common destroy heuristics are stationary, i.e., non-adaptive, any performance bottleneck caused by them cannot be overcome by adaptive heuristic selection alone, thus limiting the overall effectiveness of MAPF-LNS. In this paper, we propose Adaptive Delay-based Destroy-and-Repair Enhanced with Success-based Self-learning (ADDRESS) as a single-destroy-heuristic variant of MAPF-LNS. ADDRESS applies restricted Thompson Sampling to the top-K set of the most delayed agents to select a seed agent for adaptive LNS neighborhood generation. We evaluate ADDRESS in multiple maps from the MAPF benchmark set and demonstrate cost improvements by at least 50% in large-scale scenarios with up to a thousand agents, compared with the original MAPF-LNS and other state-of-the-art methods.
Thomy Phan, Benran Zhang, Shao-Hung Chan, Sven Koenig
AAAI2
2025 Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms
abstract
Advanced ab initio materials simulations face growing challenges as increasing systems and phenomena complexity requires higher accuracy, driving up computational demands. Quantum many-body GW methods are state-of-the-art for treating electronic excited states and couplings but often hindered due to the costly numerical complexity. Here, we present innovative implementations of advanced GW methods within the BerkeleyGW package, enabling large-scale simulations on Frontier and Aurora exascale platforms. Our approach demonstrates exceptional versatility for complex heterogeneous systems with up to 17,574 atoms, along with achieving true performance portability across GPU architectures. We demonstrate excellent strong and weak scaling to thousands of nodes, reaching double-precision core-kernel performance of 1.069 ExaFLOP/s on Frontier (9,408 nodes) and 707.52 PetaFLOP/s on Aurora (9,600 nodes), corresponding to 59.45% and 48.79% of peak, respectively. Our work demonstrates a breakthrough in utilizing exascale computing for quantum materials simulations, delivering unprecedented predictive capabilities for rational designs of future quantum technologies.
Benran Zhang, Daniel Weinberg, Chih-En Hsu, Aaron R. Altman, James B. White, Derek Vigil-Fowler, Steven G. Louie, Jack Deslippe, Felipe H. da Jornada, Zhenglu Li, Mauro Del Ben
SC1