Demo Data from EDBT 2026 / reviewers in the wild / expert
Benran Zhang
dblp:385/0265
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0007-1928-425XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
High-performance computing · 75% Emerging computing paradigms · 25% | |
| Artificial intelligence
1 paper |
Planning, search and constraint satisfaction · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › multi-agent path finding
large neighborhood search |
0.9 | 1 | 2025 | Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic · AAAI 2025 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
multi-agent path finding |
0.9 | 1 | 2025 | Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic · AAAI 2025 |
High-performance computing › supercomputing
exascale computing |
0.9 | 1 | 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025 |
High-performance computing › performance engineering
performance portability |
0.9 | 1 | 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025 |
Emerging computing paradigms › quantum computing › quantum simulation
quantum many-body simulation |
0.9 | 1 | 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025 |
High-performance computing
scientific computing systems |
0.9 | 1 | 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025 |
Computational science and engineering › materials science
materials science simulation |
0.3 | 1 | 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing Platforms · SC 2025 |
Methods — techniques the papers use, named apart from their topics
GW approximation · 1.7restricted thompson sampling · 0.9adaptive delay-based heuristic · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Anytime Multi-Agent Path Finding with an Adaptive Delay-Based HeuristicabstractAnytime multi-agent path finding (MAPF) is a promising approach to scalable and collision-free path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths of the solution. Current MAPF-LNS variants commonly use an adaptive selection mechanism to choose among multiple destroy heuristics. However, to determine promising destroy heuristics, MAPF-LNS requires a considerable amount of exploration time. As common destroy heuristics are stationary, i.e., non-adaptive, any performance bottleneck caused by them cannot be overcome by adaptive heuristic selection alone, thus limiting the overall effectiveness of MAPF-LNS. In this paper, we propose Adaptive Delay-based Destroy-and-Repair Enhanced with Success-based Self-learning (ADDRESS) as a single-destroy-heuristic variant of MAPF-LNS. ADDRESS applies restricted Thompson Sampling to the top-K set of the most delayed agents to select a seed agent for adaptive LNS neighborhood generation. We evaluate ADDRESS in multiple maps from the MAPF benchmark set and demonstrate cost improvements by at least 50% in large-scale scenarios with up to a thousand agents, compared with the original MAPF-LNS and other state-of-the-art methods. Thomy Phan, Benran Zhang, Shao-Hung Chan, Sven Koenig |
AAAI | 2 |
| 2025 | Advancing Quantum Many-Body GW Calculations on Exascale Supercomputing PlatformsabstractAdvanced ab initio materials simulations face growing challenges as increasing systems and phenomena complexity requires higher accuracy, driving up computational demands. Quantum many-body GW methods are state-of-the-art for treating electronic excited states and couplings but often hindered due to the costly numerical complexity. Here, we present innovative implementations of advanced GW methods within the BerkeleyGW package, enabling large-scale simulations on Frontier and Aurora exascale platforms. Our approach demonstrates exceptional versatility for complex heterogeneous systems with up to 17,574 atoms, along with achieving true performance portability across GPU architectures. We demonstrate excellent strong and weak scaling to thousands of nodes, reaching double-precision core-kernel performance of 1.069 ExaFLOP/s on Frontier (9,408 nodes) and 707.52 PetaFLOP/s on Aurora (9,600 nodes), corresponding to 59.45% and 48.79% of peak, respectively. Our work demonstrates a breakthrough in utilizing exascale computing for quantum materials simulations, delivering unprecedented predictive capabilities for rational designs of future quantum technologies. Benran Zhang, Daniel Weinberg, Chih-En Hsu, Aaron R. Altman, James B. White, Derek Vigil-Fowler, Steven G. Louie, Jack Deslippe, Felipe H. da Jornada, Zhenglu Li, Mauro Del Ben |
SC | 1 |