Demo Data from EDBT 2026 / reviewers in the wild / expert
Lorenzo Pichetti
dblp:386/2811
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0004-7127-1219ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Interconnection networks and networks-on-chip · 39% Performance modeling and evaluation · 30% GPUs and heterogeneous computing · 30% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Performance modeling and evaluation
benchmarking |
0.8 | 1 | 2024 | Exploring GPU-to-GPU Communication: Insights into Supercomputer Interconnects · SC 2024 |
GPUs and heterogeneous computing
GPU communication |
0.8 | 1 | 2024 | Exploring GPU-to-GPU Communication: Insights into Supercomputer Interconnects · SC 2024 |
Interconnection networks and networks-on-chip
interconnect characterization |
0.8 | 1 | 2024 | Exploring GPU-to-GPU Communication: Insights into Supercomputer Interconnects · SC 2024 |
Interconnection networks and networks-on-chip › high-speed networks
supercomputer interconnect |
0.2 | 1 | 2024 | Exploring GPU-to-GPU Communication: Insights into Supercomputer Interconnects · SC 2024 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Communication-Avoiding SpGEMM via Trident Partitioning on Hierarchical GPU InterconnectabstractThe multiplication of two sparse matrices, known as SpGEMM, is a key kernel in scientific computing and large-scale data analytics, underpinning graph algorithms, machine learning, simulations, and computational biology, where sparsity is often highly unstructured. The unstructured sparsity makes achieving high performance challenging because it limits both memory efficiency and scalability. In distributed memory, the cost of exchanging and merging partial products across nodes further constrains performance. These issues are exacerbated on modern heterogeneous supercomputers with deep, hierarchical GPU interconnects. Current SpGEMM implementations overlook the gap between intra-node and inter-node bandwidth, resulting in unnecessary data movement and synchronization not fully exploiting the fast intra-node interconnect. To address these challenges, we introduce Trident, a hierarchy-aware 2D distributed SpGEMM algorithm that uses communication-avoiding techniques and asynchronous communication to exploit the hierarchical and heterogeneous architecture of modern supercomputing interconnect. Central to Trident is the novel trident partitioning scheme, which enables hierarchy-aware decomposition and reduces internode communication by leveraging the higher bandwidth between GPUs within a node compared to across nodes. Here, we evaluate Trident on unstructured matrices, achieving up to $2.38\times$ speedup over a 2D SpGEMM with a corresponding geometric mean speedup of $1.54\times$. Trident reduces internode communication volume by up to $2\times$ on NERSC's Perlmutter supercomputer. Furthermore, we demonstrate the effectiveness of Trident in speeding up Markov Clustering, achieving up to $2\times$ speedup compared to competing strategies. Julian Bellavita, Lorenzo Pichetti, Thomas Pasquali, Flavio Vella, Giulia Guidi |
ICS | 2 |
| 2024 | Exploring GPU-to-GPU Communication: Insights into Supercomputer InterconnectsabstractMulti-GPU nodes are increasingly common in the rapidly evolving landscape of exascale supercomputers. On these systems, GPUs on the same node are connected through dedicated networks, with bandwidths up to a few terabits per second. However, gauging performance expectations and maximizing system efficiency is challenging due to different technologies, design options, and software layers. This paper comprehensively characterizes three supercomputers — Alps, Leonardo, and LUMI — each with a unique architecture and design. We focus on performance evaluation of intra-node and inter-node interconnects on up to 4,096 GPUs, using a mix of intra-node and inter-node benchmarks. By analyzing its limitations and opportunities, we aim to offer practical guidance to researchers, system architects, and software developers dealing with multi-GPU supercomputing. Our results show that there is untapped bandwidth, and there are still many opportunities for optimization, ranging from network to software optimization. Daniele De Sensi, Lorenzo Pichetti, Flavio Vella, Tiziano De Matteis, Zebin Ren, Luigi Fusco, Matteo Turisini, Daniele Cesarini, Kurt Lust, Animesh Trivedi, Duncan Roweth, Filippo Spiga, Salvatore Di Girolamo, Torsten Hoefler |
SC | 2 |