Jicong Ao

dblp:387/3809 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 52% Planning, search and constraint satisfaction · 48%
Software engineering, system software, and programming languages
1 paper
Program synthesis and code generation · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
task planning
1.722025
HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning · NeurIPS 2025
LLM-as-BT-Planner: Leveraging LLMs for Behavior Tree Generation in Robot Task Planning · ICRA 2025
Robotics › Robot manipulation › robot programming
behavior tree generation
0.912025
LLM-as-BT-Planner: Leveraging LLMs for Behavior Tree Generation in Robot Task Planning · ICRA 2025
Robotics › Robot manipulation › dexterous manipulation
bimanual dexterous manipulation
0.912025
HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning · NeurIPS 2025
Robotics › Robot manipulation
dexterous manipulation
0.912025
HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning · NeurIPS 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › task planning
LLM-based task planning
0.912025
HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning · NeurIPS 2025
Program synthesis and code generation
code generation with language models
0.912025
LLM-as-BT-Planner: Leveraging LLMs for Behavior Tree Generation in Robot Task Planning · ICRA 2025
Robotics › Robot manipulation › learning from demonstration
demonstration collection
0.312025
HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

supervised fine-tuning · 1.7large language model · 1.7in-context learning · 1.7monte carlo tree search · 0.9large language model reasoning · 0.9diffusion policy · 0.9
YearPublicationVenuePosition
2026 SDGScenes: User-intent driven indoor scene generation via semantic dependency graph
abstract
3D indoor scene generation aims to generate scenes that are physically plausible, consistent with common sense, and well-aligned with user intent. However, existing methods struggle to effectively capture user intent, as coarse-grained instruction methods yield plausible but intent-missing layouts, while fine-grained instruction methods reflect user intent but rely on manually defined relationships that burden users and compromise physical plausibility in complex scenes. To address this challenge, we propose SDGScenes, a novel indoor scene generation framework that automatically infers and synthesizes complete scenes from user intent and commonsense knowledge. Our approach firstly encodes scene requirements using Semantic Dependency Graph (SDG), a representation that captures both user intent module and commonsense module relationships. Sequentially, guided by the SDG, a Vision-Language Model (VLM) infers spatial constraints through commonsense reasoning. Finally, an optimization solver is applied to optimize object placement based on SDG-guided spatial constraints and physical constraints, including collision avoidance, boundary compliance, and reachability. Both quantitative and qualitative experimental results demonstrate that SDGScenes outperforms state-of-the-art methods in satisfying user intent.
Jicong Ao, Peng Liu 0008, Chenjia Bai
Pattern Recognit.3
2025 LLM-as-BT-Planner: Leveraging LLMs for Behavior Tree Generation in Robot Task Planning
abstract
Robotic assembly tasks remain an open challenge due to their long horizon nature and complex part relations. Behavior trees (BTs) are increasingly used in robot task planning for their modularity and flexibility, but creating them manually can be effort-intensive. Large language models (LLMs) have recently been applied to robotic task planning for generating action sequences, yet their ability to generate BTs has not been fully investigated. To this end, we propose LLM-as-BT-Planner, a novel framework that leverages LLMs for BT generation in robotic assembly task planning. Four in-context learning methods are introduced to utilize the natural language processing and inference capabilities of LLMs for producing task plans in BT format, reducing manual effort while ensuring robustness and comprehensibility. Additionally, we evaluate the performance of fine-tuned smaller LLMs on the same tasks. Experiments in both simulated and real-world settings demonstrate that our framework enhances LLMs' ability to generate BTs, improving success rate through in-context learning and supervised fine-tuning.
Jicong Ao, Fan Wu 0015, Yansong Wu, Abdalla Swikir, Sami Haddadin
ICRA1
2025 HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning
abstract
For robotic manipulation, existing robotics datasets and simulation benchmarks predominantly cater to robot-arm platforms. However, for humanoid robots equipped with dual arms and dexterous hands, simulation tasks and high-quality demonstrations are notably lacking. Bimanual dexterous manipulation is inherently more complex, as it requires coordinated arm movements and hand operations, making autonomous data collection challenging. This paper presents HumanoidGen, an automated task creation and demonstration collection framework that leverages atomic dexterous operations and LLM reasoning to generate relational constraints. Specifically, we provide spatial annotations for both assets and dexterous hands based on the atomic operations, and perform an LLM planner to generate a chain of actionable spatial constraints for arm movements based on object affordances and scenes. To further improve planning ability, we employ a variant of Monte Carlo tree search to enhance LLM reasoning for long-horizon tasks and insufficient annotation. In experiments, we create a novel benchmark with augmented scenarios to evaluate the quality of the collected data. The results show that the performance of the 2D and 3D diffusion policies can scale with the generated dataset. Project page is https://openhumanoidgen.github.io.
Zhi Jing 0004, Jicong Ao, Ting Xiao 0002, Yu-Gang Jiang 0001, Chenjia Bai
NeurIPS3
2024 Ontology Based AI Planning and Scheduling for Robotic Assembly
abstract
The rising demand for customized products necessitates the integration of multiple robotic systems, underscoring the need for advanced production planning and scheduling. This paper introduces an ontology-based, artificial intelligence-enhanced method for dynamic task planning and scheduling, aimed at improving the efficiency of production process, reducing machine downtime, and consequently increasing throughput in assembly operations. Designed to generate and execute feasible production plans dynamically, this method minimizes manual planning and scheduling efforts. We evaluate its effectiveness using two gear assembly use cases with various robot skills, highlighting its flexibility in planning and scheduling and its contributions to the evolution of smart manufacturing. The method’s adaptability suggests its applicability across diverse smart factory environments.
Jingyun Zhao, Birgit Vogel-Heuser, Jicong Ao, Yansong Wu, Liding Zhang, Fandi Hartl, Dominik Hujo-Lauer, Zhenshan Bing, Fan Wu 0015, Alois C. Knoll, Sami Haddadin, Bernd Vojanec, Timo Markert, André Kraft
IROS3