Ivan Fernández

dblp:387/5175 · DBLP profile ↗
← Back
3ranked-venue papers
0as first author
3since 2021 · last 2026
0009-0009-1405-3035ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Interaction techniques and input · 43% Immersive interaction · 43% Games and playful interaction · 7%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction › 3d display
mid-air displays
1.012026
StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays · CHI 2026
Virtual and augmented reality › 3d display
volumetric display
0.912025
FlexiVol: a Volumetric Display with an Elastic Diffuser to Enable Reach-Through Interaction · CHI 2025
Interaction techniques and input › input device
pointing devices
0.812024
PointerVol: A Laser Pointer for Swept Volumetric Displays · UIST 2024
Immersive interaction
mixed reality
0.312026
StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays · CHI 2026
Games and playful interaction › board games
tabletop games
0.312026
StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays · CHI 2026
Immersive interaction › 3d user interface
3d pointing
0.212024
PointerVol: A Laser Pointer for Swept Volumetric Displays · UIST 2024
Immersive interaction › immersive display
volumetric display
0.212024
PointerVol: A Laser Pointer for Swept Volumetric Displays · UIST 2024

Methods — techniques the papers use, named apart from their topics

control method evaluation · 1.0characterization study · 1.0timing measurement · 0.8distance measurement · 0.8
YearPublicationVenuePosition
2026 StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays
abstract
Fog screens are a projection medium for mid-air graphics, they are see-through and reach-through. Fog screens are traditionally generated by laminar flows coming out of linear outlets and thus are usually static. Here, we show that ultrasonic beams create a streaming field of constrained airflow that direct aerosols in a fast and controllable way. We characterize various aerosols under streaming and optical diffusion, and evaluate control methods for obtaining different aerosol shapes. Aerosol columns are raised, moved and pushed in a few hundred milliseconds to serve as a projection medium. Hands and other objects do not disturb the fog columns significantly, allowing for direct interaction. We showcase applications by projecting on multiple columns that can be moved continuously within the display volume, reach-through interactions and mixed-reality for tabletop games.
Unai J. Fernández, Ivan Fernández, Josu Irisarri, Iñigo Fermín Ezcurdia, Asier Marzo Pérez
CHI2
2025 FlexiVol: a Volumetric Display with an Elastic Diffuser to Enable Reach-Through Interaction
abstract
International audience
Elodie Bouzbib, Iosune Sarasate Azcona, Unai J. Fernández, Ivan Fernández, Manuel López-Amo, Iñigo Fermín Ezcurdia, Asier Marzo Pérez
CHI4
2024 PointerVol: A Laser Pointer for Swept Volumetric Displays
abstract
A laser pointer is a commonly used device that does not require communication with the display system or modifications on the applications, the presenter can just take a pointer and start using it. When a laser pointer is used on a volumetric display, a line rather than a point appears, making it not suitable for pointing at 3D locations. PointerVol is a modified laser pointer that allows users to point to 3D positions inside a swept volumetric display. We propose two PointerVol implementations based on timing and distance measurements, we evaluate the pointing performance using them. Finally, we present other features such as multi-user pointing, line patterns and a multi-finger wearable. PointerVol is a simple device that can help to popularize volumetric displays, or at least to make them more usable for presentations with true-3D content.
Unai J. Fernández, Iosune Sarasate Azcona, Iñigo Fermín Ezcurdia, Manuel López-Amo, Ivan Fernández, Asier Marzo Pérez
UIST5