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Påvel G. Lindberg

dblp:387/6531 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
0000-0001-6976-6387ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 77% Haptics and multimodal interaction · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies › music education
music learning
1.012026
ReTouche: Embodied Representations for Self-Guided Piano Learning · CHI 2026

Methods — techniques the papers use, named apart from their topics

focus groups · 1.0comparative structured observation · 1.0autoethnography · 1.0
YearPublicationVenuePosition
2026 ReTouche: Embodied Representations for Self-Guided Piano Learning
abstract
Learning to play music is an embodied process, but traditional tools like scores and recordings overlook the role of gesture. While video tutorials offer visual cues, they remain detached from the instrument. We present ReTouche, an interactive system that projects synchronized notes and hand gestures directly onto the actuated keys of a player piano. The system includes a pipeline for adapting publicly available overhead-view YouTube videos and supports interactions for video-based learning, such as sectional practice, layered guidance, and self-recording. We evaluate ReTouche through a comparative structured observation study with YouTube-based self-learning (n=18), a two-week autoethnography study (n=3), and a focus group with professional piano teachers (n=4). Our findings show that embodied representations can ground self-guided piano learning by anchoring gesture, sound, and action within the instrument. Learners appropriated these representations to develop strategies and sustain motivation, while teachers saw potential for integrating ReTouche as a complement to conventional pedagogy.
Paul-Peter Arslan, Hayoun Noh, Mariana Aki Tamashiro, Louis Badr, Brianna Lebrun, Påvel G. Lindberg, Hiroshi Ishii 0001, Xiao Xiao 0001
CHI6