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Mingyang Fu

dblp:387/9240 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-3397-7470ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Theory of computation · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 34% Efficient and distributed learning · 24% Language models and text generation · 19%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 67% Approximation and online algorithms · 33%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
inference efficiency
1.012026
Optimizing Length Compression in Large Reasoning Models · ACL (1) 2026
Natural language and speech › Language models and text generation
reasoning compression
1.012026
Optimizing Length Compression in Large Reasoning Models · ACL (1) 2026
Knowledge, reasoning and agents › Knowledge representation and reasoning › belief change
knowledge update
0.912025
Seeking and Updating with Live Visual Knowledge · NeurIPS 2025
Computer vision › Vision and language › vision-language model
multimodal large language model
0.912025
Seeking and Updating with Live Visual Knowledge · NeurIPS 2025
Computer vision › Vision and language
visual question answering
0.912025
Seeking and Updating with Live Visual Knowledge · NeurIPS 2025
Approximation and online algorithms › online algorithms
competitive analysis
0.912025
Optimal Competitive Ratio in Opaque Sales · EC 2025
Algorithmic game theory and mechanism design
mechanism design
0.912025
Optimal Competitive Ratio in Opaque Sales · EC 2025
Algorithmic game theory and mechanism design › auction theory
multi-item auctions
0.912025
Optimal Competitive Ratio in Opaque Sales · EC 2025
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning
0.312025
Seeking and Updating with Live Visual Knowledge · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

length reward · 1.0group relative policy optimization · 1.0compress reward · 1.0tool use · 0.9parameter-efficient fine-tuning · 0.9distribution-free mechanism design · 0.9convex optimization · 0.9agentic visual seeking · 0.9
YearPublicationVenuePosition
2026 Optimizing Length Compression in Large Reasoning Models
abstract
Large Reasoning Models (LRMs) have achieved remarkable success, yet they often suffer from producing unnecessary and verbose reasoning chains.We identify a core aspect of this issue as "invalid thinking"-models tend to repeatedly double-check their work after having derived the correct answer.To address this specific inefficiency, we move beyond the general principles of Efficacy and Efficiency to propose two new, fine-grained principles: Brevity, which advocates for eliminating redundancy, and Sufficiency, which ensures critical reasoning steps are preserved.Guided by these principles, we introduce LC-R1, a post-training method based on Group Relative Policy Optimization (GRPO).LC-R1 employs a novel combination of a Length Reward for overall conciseness and a Compress Reward that is specifically designed to remove the invalid portion of the thinking process.Extensive experiments on multiple reasoning benchmarks demonstrate that LC-R1 achieves a significant reduction in sequence length (~50%) with only a marginal (~2%) drop in accuracy, achieving a favorable trade-off point on the Pareto frontier that prioritizes high compression.Our analysis further validates the robustness of LC-R1 and provides valuable insights for developing more powerful yet computationally efficient LRMs.
Zhengxiang Cheng, Dongping Chen, Mingyang Fu, Tianyi Zhou 0001
ACL (1)3
2025 Seeking and Updating with Live Visual Knowledge
abstract
The visual world around us constantly evolves, from real-time news and social media trends to global infrastructure changes visible through satellite imagery and augmented reality enhancements. However, Multimodal Large Language Models (MLLMs), which automate many tasks, struggle to stay current, limited by the cutoff dates in their fixed training datasets.To quantify this stagnation, we introduce LiveVQA, the first-of-its-kind dataset featuring 107,143 samples and 12 categories data specifically designed to support research in both seeking and updating with live visual knowledge.Drawing from recent news articles, video platforms, and academic publications in April 2024-May 2025, LiveVQA enables evaluation of how models handle latest visual information beyond their knowledge boundaries and how current methods help to update them. Our comprehensive benchmarking of 17 state-of-the-art MLLMs reveals significant performance gaps on content beyond knowledge cutoff, and tool-use or agentic visual seeking framework drastically gain an average of 327% improvement. Furthermore, we explore parameter-efficient fine-tuning methods to update MLLMs with new visual knowledge.We dive deeply to the critical balance between adapter capacity and model capability when updating MLLMs with new visual knowledge. All the experimental dataset and source code are publicly available at: https://livevqa.github.io.
Mingyang Fu, Yuyang Peng, Dongping Chen, Zetong Zhou, Benlin Liu, Yao Wan 0001, Zhou Zhao 0001, Philip S. Yu, Ranjay Krishna
NeurIPS1
2025 Optimal Competitive Ratio in Opaque Sales
abstract
Opaque sales are a selling mechanism in which a seller offers multiple products but the buyer does not know which specific product they will receive until after the purchase. This mechanism is widely used in the tourism industry, such as staycation packages with undisclosed hotel options or tours to different destinations, and in e-commerce through mystery boxes. In many such settings, buyers operate under a unit demand constraint, meaning they derive benefit from only one item despite multiple options being available. In this paper, we formulate and solve a multi-item mechanism design problem for opaque sales. Our goal is to identify a distribution-free mechanism that maximizes the competitive ratio, defined as the ratio between the revenue generated by the mechanism and the maximum revenue attainable with full knowledge of the buyer's valuations. Despite the problem's infinite dimensionality, we show that the optimal mechanism admits a semi-analytical form, characterized by the solution of an auxiliary convex optimization problem whose size scales linearly with the number of items. Furthermore, we demonstrate that this mechanism can be equivalently implemented through a menu of infinite level-access lotteries, where the buyer pays an amount to access a randomly assigned subset of items, with higher payments granting access to a larger selection. We then analyze the impact of menu size limitations on the competitive ratio and conclude with a prototypical example illustrating our approach.
Mingyang Fu, Xiaobo Li 0002, Napat Rujeerapaiboon
EC1