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Adithya Patil

dblp:388/2048 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 50% Motion planning and robot control · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › motion planning › learning-based motion planning
diffusion-based motion planning
0.912025
Learning Wheelchair Tennis Navigation from Broadcast Videos with Domain Knowledge Transfer and Diffusion Motion Planning · ICRA 2025
Robotics › Robot navigation and mapping › learning-based navigation
imitation learning for navigation
0.912025
Learning Wheelchair Tennis Navigation from Broadcast Videos with Domain Knowledge Transfer and Diffusion Motion Planning · ICRA 2025
Robotics › Robot navigation and mapping
localization
0.912025
Learning Wheelchair Tennis Navigation from Broadcast Videos with Domain Knowledge Transfer and Diffusion Motion Planning · ICRA 2025
Robotics › Motion planning and robot control
motion planning
0.912025
Learning Wheelchair Tennis Navigation from Broadcast Videos with Domain Knowledge Transfer and Diffusion Motion Planning · ICRA 2025

Methods — techniques the papers use, named apart from their topics

zero-shot transfer · 0.9domain knowledge transfer · 0.9diffusion-based imitation learning · 0.9
YearPublicationVenuePosition
2025 Learning Wheelchair Tennis Navigation from Broadcast Videos with Domain Knowledge Transfer and Diffusion Motion Planning
abstract
In this paper, we propose a novel and generalizable zero-shot knowledge transfer framework that distills expert sports navigation strategies from web videos into robotic systems with adversarial constraints and out-of-distribution image trajectories. Our pipeline enables diffusion-based imitation learning by reconstructing the full 3D task space from multiple partial views, warping it into 2D image space, closing the planning loop within this 2D space, and transfer constrained motion of interest back to task space. Additionally, we demonstrate that the learned policy can serve as a local planner in conjunction with position control. We apply this framework in the wheelchair tennis navigation problem to guide the wheelchair into the ball-hitting region. Our pipeline achieves a navigation success rate of$\mathbf{9 7. 6 7 \%}$in reaching real-world recorded tennis ball trajectories with a physical robot wheelchair, and achieve a success rate of 68.49% in a real-world, real-time experiment on a full-sized tennis court22Code is at https://github.gatech.edu/MCG-Lab/tennis_gameplay_learning.
Zulfiqar Zaidi, Adithya Patil, Qingyu Xiao, Matthew C. Gombolay
ICRA3