Demo Data from EDBT 2026 / reviewers in the wild / expert
Qitong Guo
dblp:388/8398
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Motion planning and robot control · 67% Efficient and distributed learning · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
data-efficient learning |
0.9 | 1 | 2025 | SEAL: A Sample-Efficient Adjustment-Learning Method for Table Tennis Robot Serve · ICRA 2025 |
Robotics › Motion planning and robot control
robot control |
0.9 | 1 | 2025 | SEAL: A Sample-Efficient Adjustment-Learning Method for Table Tennis Robot Serve · ICRA 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | SEAL: A Sample-Efficient Adjustment-Learning Method for Table Tennis Robot Serve · ICRA 2025 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.9random interpolation · 0.9adjustment learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SEAL: A Sample-Efficient Adjustment-Learning Method for Table Tennis Robot ServeabstractTable tennis robots have significantly advanced in performance owing to the rapid progress in deep learning and reinforcement learning technologies. However, these advancements often require a large number of training samples. Besides, research focused on the robot serve task remains relatively limited. In response to these problems, this paper proposes a sample-efficient adjustment-learning (SEAL) method for the serve task inspired by human experience in table tennis, which can inherently augment the available training samples without the need for additional sample collection. The adjustment learning does not require complex network structures but demonstrates superior performances. The models trained by adjustment learning have good generalization and robustness, that can adapt to different serve styles and reduce system transfer errors very efficiently. In addition, the random interpolation method during dataset generation stage is introduced, and the effectiveness of simultaneous learning in both joint space and Cartesian space is also demonstrated. For specific serve task, an accuracy of less than$\mathbf{3 0 ~ m m}$to any designated position at the first shot is achieved. Qitong Guo, Kenichi Murakami, Ruoyu Jia, Yuji Yamakawa |
ICRA | 1 |