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Xiangcheng Zhai

dblp:389/2552 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2026
0009-0004-3372-8441ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 37% Visual content generation and editing · 32% Multimedia systems and quality of experience · 21%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
fluid simulation
1.822026
Generating Audiovisual Synergy Fluid Animation for Highly Immersive VR Experience · IEEE Trans. Vis. Comput. Graph. 2026
ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024
Multimedia systems and quality of experience › multimedia synchronization
audio-visual synchronization
1.012026
Generating Audiovisual Synergy Fluid Animation for Highly Immersive VR Experience · IEEE Trans. Vis. Comput. Graph. 2026
Visual content generation and editing
image animation
0.812024
ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024
Visual content generation and editing › image animation
single image animation
0.812024
ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024
Virtual and augmented reality › virtual environment
immersive virtual environments
0.312026
Generating Audiovisual Synergy Fluid Animation for Highly Immersive VR Experience · IEEE Trans. Vis. Comput. Graph. 2026
Image and video processing › motion estimation
optical flow
0.212024
ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024

Methods — techniques the papers use, named apart from their topics

texture generation · 1.0temporal modeling · 1.0physics-guided audio generation · 1.0transformer · 0.8physics solver · 0.8multi-scale warping · 0.8dual-flow texture learning · 0.8bidirectional self-supervised optical flow · 0.8
YearPublicationVenuePosition
2026 Generating Audiovisual Synergy Fluid Animation for Highly Immersive VR Experience
abstract
Generative content is increasingly applied in VR to provide immersive experiences, yet maintaining high generation quality remains challenging for audiovisual effects. Particularly in dynamic fluid phenomena, achieving realism and presence requires adherence to physical laws. To accomplish this objective, this work proposes an audiovisual synergy fluid animation generation framework, which enhances immersion by improving motion texture fidelity and audiovisual consistency. It comprises Detail-Enhanced Texture generator (DET) and Physics-Guided Audio generator (PGA). DET integrates Global-Local Physics guidance (GLP) and Temporal Texture Modeling (TTM) to produce video textures, explicitly optimizing dynamic details by leveraging local motion cues and assigned cumulative differences. PGA incorporates Visual Semantic Augmenter (VSA) and Rhythm Semantic Adapter (RSA) to synchronize audio by fusing static visual semantics with dynamic motion semantics to improve temporal coherence. By integrating DET and PGA, this framework strengthens audiovisual immersion in VR natural dynamic scenes from both visual and auditory perspectives. Quantitative and qualitative evaluations demonstrate that our approach surpasses most existing methods in terms of texture realism and audiovisual synchronization, offering new insights for advancing immersive experiences in dynamic VR phenomena.
Xiangcheng Zhai, Yuxuan Qiu, Xiaohui Tan, Aimin Hao, Yang Gao 0032
IEEE Trans. Vis. Comput. Graph.2
2024 ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning
abstract
Generating photorealistic animations from a single still photo represents a significant advancement in multimedia editing and artistic creation. While existing AIGC methods have reached milestone successes, they often struggle with maintaining consistency with real-world physical laws, particularly in fluid dynamics. To address this issue, this paper introduces ANFluid, a physics solver and data-driven coupled framework that combines physics-aware simulation (PAS) and dual-flow texture learning (DFTL) to animate natural fluid photos effectively. The PAS component of ANFluid ensures that motion guides adhere to physical laws, and can be automatically tailored with specific numerical solver to meet the diversities of different fluid scenes. Concurrently, DFTL focuses on enhancing texture prediction. It employs bidirectional self-supervised optical flow estimation and multi-scale wrapping to strengthen dynamic relationships and elevate the overall animation quality. Notably, despite being built on a transformer architecture, the innovative encoder-decoder design in DFTL does not increase the parameter count but rather enhances inference efficiency. Extensive quantitative experiments have shown that our ANFluid surpasses most current methods on the Holynski and CLAW datasets. User studies further confirm that animations produced by ANFluid maintain better physical and content consistency with the real world and the original input, respectively. Moreover, ANFluid supports interactive editing during the simulation process, enriching the animation content and broadening its application potential.
Xiangcheng Zhai, Yingqi Jie, Xueguang Xie, Aimin Hao, Yang Gao 0032
ACM Multimedia1