Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Rikard Berthilsson

dblp:39/1795 · DBLP profile ↗
← Back
12ranked-venue papers
10as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 12 · 10 first-authorGraphics, computer vision, multimedia, augmented reality and games · 9 · 8 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 100%
Computer graphics and multimedia
4 papers
Geometric modeling and processing · 92% Computational photography and imaging · 8%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
curve reconstruction
0.022001
Reconstruction of General Curves, Using Factorization and Bundle Adjustment · Int. J. Comput. Vis. 2001
Reconstruction of 3D-Curves from 2D-Images Using Affine Shape Methods for Curves · CVPR 1997
Computer vision › 3D vision
multi-view geometry
0.021999
Reconstruction of Curves in R3, using Factorization and Bundle Adjustment · ICCV 1999
Densities and Maximum Likelihood Estimation of Matching Constraints · ICCV 1999
Geometric modeling and processing
3d reconstruction
0.021997
Recursive Structure and Motion from Image Sequences using Shape and Depth Spaces · CVPR 1997
Reconstruction of 3D-Curves from 2D-Images Using Affine Shape Methods for Curves · CVPR 1997
Computer vision › 3D vision
3d reconstruction
0.021999
Reconstruction of Curves in R3, using Factorization and Bundle Adjustment · ICCV 1999
Finding Correspondences of Patches by Means of Affine Transformations · ICCV 1999
Computer vision › 3D vision › feature matching › geometric matching
affine correspondence
0.011999
Finding Correspondences of Patches by Means of Affine Transformations · ICCV 1999
Computer vision › 3D vision › structure from motion
bundle adjustment
0.011999
Reconstruction of Curves in R3, using Factorization and Bundle Adjustment · ICCV 1999
Computer vision › 3D vision
feature matching
0.011999
Finding Correspondences of Patches by Means of Affine Transformations · ICCV 1999
Computer vision › 3D vision › multi-view geometry › epipolar geometry estimation
fundamental matrix estimation
0.011999
Densities and Maximum Likelihood Estimation of Matching Constraints · ICCV 1999
Computer vision › 3D vision
image registration
0.011999
Finding Correspondences of Patches by Means of Affine Transformations · ICCV 1999
Geometric modeling and processing › shape analysis
shape recognition
0.011998
Recognition of Planar Point Configurations Using Density of Affine Shape · ECCV (1) 1998
Geometric modeling and processing › 3d reconstruction
structure from motion
0.011997
Recursive Structure and Motion from Image Sequences using Shape and Depth Spaces · CVPR 1997
Computer vision › 3D vision
structure from motion
0.022001
Reconstruction of General Curves, Using Factorization and Bundle Adjustment · Int. J. Comput. Vis. 2001
Reconstruction of Curves in R3, using Factorization and Bundle Adjustment · ICCV 1999
Computational photography and imaging
camera calibration
0.021997
Recursive Structure and Motion from Image Sequences using Shape and Depth Spaces · CVPR 1997
Reconstruction of 3D-Curves from 2D-Images Using Affine Shape Methods for Curves · CVPR 1997
Mathematical optimization › statistical estimation
maximum likelihood estimation
0.011999
Densities and Maximum Likelihood Estimation of Matching Constraints · ICCV 1999

Methods — techniques the papers use, named apart from their topics

factorization · 0.1bundle adjustment · 0.1maximum likelihood estimation · 0.0density estimation · 0.0affine shape · 0.0iterative optimization · 0.0FFT-based global optimization · 0.0affine shape density · 0.0subspace methods · 0.0subspace alignment · 0.0orthogonal projection · 0.0depth and shape analysis · 0.0
YearPublicationVenuePosition
2006 Adaptive Background Estimation using Intensity Independent Features
abstract
The problem of subtracting the background in an image sequence is central to computer vision. The general idea is to model the values of each pixel as a random variable. This approach has proved to be efficient when treating slowly varying changes or changes that are fairly periodic. In this paper we propose a novel method for background and foreground estimation that efficiently handles changes that also occur with non periodicity and fast. Furthermore, the method makes only very mild assumptions about the scene making it able to operate in a wide variety of conditions. This is done by introducing a novel set of invariants that are independent to the over all intensity level in the images. By using these features instead of the raw pixel data we automatically obtain a background estimator that is insensitive to rapid changes in lighting conditions. Furthermore, the features can be computed very efficiently using the so called integral image. Inspired by the work in [17] we update the probability model over time to make it able to handle new objects entering the background, but here we work directly with the histogram which reduces the execution time considerably. Finally, we present test data that shows that the model works well in some outdoor scenes. In particular it is shown that it can handle difficult outdoor scenes with rapidly bypassing clouds. 1
Håkan Ardö, Rikard Berthilsson
BMVC2
2001 Reconstruction of General Curves, Using Factorization and Bundle Adjustment
Rikard Berthilsson, Kalle Åström, Anders Heyden
Int. J. Comput. Vis.1
2000 Character Recognition Using Shape for Curves
abstract
In this paper we propose a novel method for recognizing handwritten symbols. The method relies on two fundamental ideas. The first is to treat the character as a parameterized curve and to associate geometric invariants to it, and the second is to use a so called proximity measure for comparing invariants. The use of invariants makes the recognition insensitive to a preselected class of deformations. The class of transformations can for example be the affine or the positive similarity transformations. Furthermore, the entire curve is used in the recognition process and is treated as one object. Experiments indicate that the proposed recognition system performs well and is robust to the writing variations that exist between persons and for a single person at different instances, thus being promising for user independent character recognition.
Rikard Berthilsson
ICPR1
1999 Densities and Maximum Likelihood Estimation of Matching Constraints
abstract
In this paper we present a theory for obtaining densities that are important for computer vision. As a result of the theory we compute the exact and novel density of the slope of a line fitted to image points. This density makes it possible to obtain confidence intervals for the slope or to make hypothesis testing about if two intersecting lines form a corner or not. The theory also lets us derive a novel technique for maximum likelihood estimation, that can be used for computing the fundamental matrix, conics, or any other constraint that can be expressed by polynomials of degree 2. We present exact and novel densities for the fundamental matrix and conic constraints, that are needed for the estimation. Experiments show how the results can be used in practise to compute maximum likelihood estimates of the fundamental matrix.
Rikard Berthilsson
ICCV1
1999 Finding Correspondences of Patches by Means of Affine Transformations
abstract
We present a novel method for finding the optimal affine transformation for matching of images. The method requires no feature points, does not rely on normalization of images and can be tuned to highlight interesting parts in the images. Furthermore, the method does not need any derivatives for obtaining the affine transformation and it has a computational cost proportional to n/sup 2/logn for n/spl times/n images. The problem of finding the optimal affine transformation is solved by an iterative algorithm. In each step a global optimization is performed by the use of FFT. This global characteristic helps the algorithm from getting trapped in a local optimum. Novel theoretical results are presented that show under what restrictions the algorithm can be expected to work properly. Its intended primary use is for reconstruction problems in computer vision. These rely heavily on the establishment of point correspondences in the images. Since the method makes no assumptions on the images it can be used when feature points are difficult to detect. Experiments on real images are included and it is shown that the algorithm is robust and performs well even in difficult situations, with occlusions.
Rikard Berthilsson
ICCV1
1999 Reconstruction of Curves in R3, using Factorization and Bundle Adjustment
abstract
In this paper we extend the notion of affine shape, introduced by Sparr (1995, 1996), from finite point sets to curves. The extension makes it possible to reconstruct 3D-curves up to projective transformations, from a number of their 2D-projections. We also extend the bundle adjustment technique from point features to curves. The first step of the curve reconstruction algorithm is based on affine shape, is independent of choice of coordinates, robust, does not rely on any preselected parameters and works for an arbitrary number of images. In particular this means that a solution is given to the aperture problem of finding point correspondences between curves. The second step takes advantage of any knowledge of measurement errors in the images. This is possible by extending the bundle adjustment technique to curves. Finally, experiments are performed on both synthetic and real data to show the performance and applicability of the algorithm.
Rikard Berthilsson, Kalle Åström, Anders Heyden
ICCV1
1999 Recognition of Planar Objects Using the Density of Affine Shape
Rikard Berthilsson, Anders Heyden
Comput. Vis. Image Underst.1
1999 An iterative factorization method for projective structure and motion from image sequences
Anders Heyden, Rikard Berthilsson, Gunnar Sparr
Image Vis. Comput.2
1998 Recognition of Planar Point Configurations Using Density of Affine Shape
Rikard Berthilsson, Anders Heyden
ECCV (1)1
1998 Affine correlation
abstract
We propose a method for maximising the affine correlation between images. The method is more global in its search than for example steepest descent based methods. In a first approximation, there is no need to compute any derivatives and it is shown that the results are very good. The method is based on certain changes of coordinates in the images and extensive use of the fast Fourier transformation (FFT). This makes the method very fast, when implemented on a computer.
Rikard Berthilsson
ICPR1
1997 Reconstruction of 3D-Curves from 2D-Images Using Affine Shape Methods for Curves
abstract
In this paper, we propose an algorithm for doing reconstruction of general 3D-curves from a number of 2D-images taken by uncalibrated cameras. No point correspondences between the images are assumed. The curve and the view points are uniquely reconstructed, modulo common projective transformations and the point correspondence problem is solved. Furthermore, the algorithm is independent of the choice of coordinates, as it is based on orthogonal projections and aligning subspaces. The algorithm is based on an extension of affine shape of finite point configurations to more general objects.
Rikard Berthilsson, Kalle Åström
CVPR1
1997 Recursive Structure and Motion from Image Sequences using Shape and Depth Spaces
abstract
A novel recursive method for estimating structure and motion from image sequences is presented. The novelty lies in the fact that the output of the algorithm is independent of the chosen coordinate systems in the images as well as the ordering of the points. It relies on subspace methods and is derived from both ordinary coordinate representations and camera matrices and from a so called depth and shape analysis. Furthermore, no initial phase is needed to start up the algorithm. It starts directly with the first two images and incorporates new images as soon as new corresponding points are obtained. The performance of the algorithm is shown on simulated data. Moreover, the two different approaches, one using camera matrices and the other using the concepts of affine shape and depth, are unified into a general theory of structure and motion from image sequences.
Rikard Berthilsson, Anders Heyden, Gunnar Sparr
CVPR1