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Ivan R. Judson

dblp:39/1960 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 4Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Physical-layer communications · 65% Cellular and mobile networks · 22% Wireless networking · 6%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Performance modeling and evaluation · 84% Storage systems · 16%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cellular and mobile networks › resource scheduling › radio resource scheduling
beam scheduling
0.212013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Physical-layer communications › cooperative communication
relay assignment
0.212013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Physical-layer communications › cooperative communication
relay networks
0.212013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Physical-layer communications › antenna arrays
smart antennas
0.212013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Network optimization and economics › resource allocation
network utility maximization
0.012013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Wireless networking
wireless network optimization
0.012013
Beam scheduling and relay assignment in wireless relay networks with smart antennas · INFOCOM 2013
Multimedia systems and quality of experience › multimedia delivery
multimedia server
0.011997
The Argonne Voyager Multimedia Server · HPDC 1997

Methods — techniques the papers use, named apart from their topics

mixed integer linear programming · 0.2greedy algorithm · 0.2approximation algorithm · 0.2streaming · 0.1indexing · 0.1relational database · 0.0performance modeling · 0.0
YearPublicationVenuePosition
2013 Beam scheduling and relay assignment in wireless relay networks with smart antennas
abstract
Relay Stations (RSs) can be deployed in a wireless network to extend its coverage and improve its capacity. Smart (directional) antennas can enhance the functionalities of RSs by forming the beam only towards intended receiving Subscriber Stations (SSs). In this paper, we study a joint problem of selecting a beam width and direction for the smart antenna at each RS and determining the RS assignment for SSs in each scheduling period. The objective is to maximize a utility function that can lead to a stable and high-throughput system. We define this as the Beam Scheduling and Relay Assignment Problem (BS-RAP). We show that BS-RAP is NP-hard, present a Mixed Integer Linear Programming (MILP) formulation to provide optimal solutions and present two polynomial-time greedy algorithms, one of which is shown to have a constant factor approximation ratio.
Brendan Mumey, Jian Tang 0008, Ivan R. Judson, Richard S. Wolff
INFOCOM3
2005 An Infrastructure of Network Services for Seamless Integration in Advanced Collaborative Computing Environments
abstract
Advanced collaborative computing environments are one of the most important tools for integrating high-performance computers and computations and for interacting with colleagues around the world. However, heterogeneous characteristics such as network transfer rates, computational abilities, and hierarchical systems make the seamless integration of distributed resources a challenge. In this paper, we argue that advanced collaborative computing environments need an infrastructure of network services to support distributed and quality guaranteed multimedia applications. Accordingly, we propose the design of network services for high-performance collaborative computing. We present a collaborative environment network service infrastructure (CENSI) to embed network services into various systems intelligently and elastically. We also discuss three management modules: a three-party matching module (resources, requests, and network services), a module for performance monitoring and evaluation of group communications, and a module for distribution topology analysis
Ivan R. Judson, Thomas D. Uram, S. Lefvert, Terry Disz, Michael E. Papka, Rick L. Stevens
CLUSTER2
2004 Capability matching of data streams with network services
abstract
Distributed computing middleware needs to support a wide range of resources, such as diverse software components, various hardware devices, and heterogeneous operating systems and architectures. Current technologies are unable to implement a maintenance-free platform to be compatible with such different computing environments. This situation is presenting an increasing challenge as Grid computing becomes more widespread. The infrastructure of network services (CENSA and CENSI) has been proposed to address this challenge. A seamless Grid computing environment, supported by network services, is composed of various streams such as data, video, audio, and text. We define a mathematical model of capability matching for three-party agreements: requests from users, resources, and network services. Based on the mathematical model, we provide a general approach for capability matching. We also present a new language schema for capability description. As an example, we embed the general matchmaker in the architecture of the access Grid. Several tests of accuracy and performance are discussed.
Ivan R. Judson, Thomas D. Uram, Terry Disz, Michael E. Papka, Rick L. Stevens
CCGRID2
2000 Prophesy: An Infrastructure for Analyzing and Modeling the Performance of Parallel and Distributed Applications
abstract
Efficient execution of applications requires insight into how the system features impact the performance of the application. For distributed systems, the task of gaining this insight is complicated by the complexity of the system features. This insight generally results from significant experimental analysis and possibly the development of performance models. This paper presents the Prophesy project, an infrastructure that aids in gaining this needed insight based upon experience. The core component of Prophesy is a relational database that allows for the recording of performance data, system features and application details.
Xingfu Wu, Valerie Taylor 0001, Jonathan Geisler, Zhiling Lan, Rick L. Stevens, Mark Hereld, Ivan R. Judson
HPDC8
1997 The Argonne Voyager Multimedia Server
abstract
With the growing presence of multimedia-enabled systems, we will see an integration of collaborative computing concepts into future scientific and technical workplaces. Desktop teleconferencing is common today, while more complex teleconferencing technology that relies on the availability of multipoint-enabled tools is starting to become available on PCs. A critical problem when using these collaborative tools is archiving multistream, multipoint meetings and making the content available to others. Ideally, one would like the ability to capture, record, play back, index, annotate, and distribute multimedia stream data as easily as we currently handle text or still-image data. The Argonne Voyager project is exploring and developing media server technology needed to provide such a flexible, virtual multipoint recording/playback capability. In this article we describe the motivating requirements, architecture, implementation, operation, performance, and related work.
Terry Disz, Ivan R. Judson, Robert Olson, Rick L. Stevens
HPDC2