Demo Data from EDBT 2026 / reviewers in the wild / expert
Megan Langwasser
dblp:390/1583
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0009-9613-5973ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot manipulation · 41% Reinforcement learning · 32% Vision and language · 28% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 67% Immersive interaction · 33% | |
| Computer graphics and multimedia
1 paper |
Computational fabrication · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% |
Topics — the 6 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
learning from demonstration |
1.0 | 1 | 2026 | Teaching the Teacher: Live Foundation Model and Augmented Reality Feedback for Human-to-Robot Skill Transfer · HRI 2026 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
skill transfer |
1.0 | 1 | 2026 | Teaching the Teacher: Live Foundation Model and Augmented Reality Feedback for Human-to-Robot Skill Transfer · HRI 2026 |
Immersive interaction › augmented reality
augmented reality feedback |
1.0 | 1 | 2026 | Teaching the Teacher: Live Foundation Model and Augmented Reality Feedback for Human-to-Robot Skill Transfer · HRI 2026 |
Human-robot interaction › educational robotics
robot teaching |
1.0 | 1 | 2026 | Teaching the Teacher: Live Foundation Model and Augmented Reality Feedback for Human-to-Robot Skill Transfer · HRI 2026 |
Computer vision › Vision and language
vision-language model |
0.9 | 1 | 2025 | Generating CAD Code with Vision-Language Models for 3D Designs · ICLR 2025 |
Program synthesis and code generation
code generation with language models |
0.3 | 1 | 2025 | Generating CAD Code with Vision-Language Models for 3D Designs · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
vision-language model · 2.6large language model · 2.6iterative feedback · 2.6human-subjects experiment · 2.0augmented reality · 2.0foundation models · 1.0foundation model · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Teaching the Teacher: Live Foundation Model and Augmented Reality Feedback for Human-to-Robot Skill TransferabstractDeploying robots in dynamic, human-populated environments will require techniques for adaptable robot skill acquisition that extend beyond pre-programmed functionality. Learning from demonstration (LfD) methods enable robots to learn skills from human-provided trajectories demonstrated in situ. However, prior work has shown non-expert end-users struggle to provide demonstrations that enable robots to perform complex, multi-step tasks, or to generalize skill knowledge beyond a specific environment and task context. This work enables robots to actively participate in the situated learning interaction by autonomously providing bespoke guidance in response to end-users' demonstrations, thus improving end-users' ability to teach robots useful skills via LfD. We introduce a novel LfD system integrating foundation model (FM)-based textual feedback and augmented reality (AR)-based visual feedback. The FM and AR feedbacks operate synergistically, with FM feedback helping users break tasks down effectively and with AR feedback allowing users to quickly evaluate how well demonstrations perform and generalize. This system provides targeted, actionable guidance throughout the demonstration process: it enhances users' ability to define, decompose, and demonstrate modular, repurposable skills capable of accomplishing complex tasks. We validate our system with a human-subjects experiment in which participants receive bespoke feedback as they teach a robot via kinesthetic demonstrations in a pair of robotic manipulation domains. From this study, we observe positive results demonstrating that the combination of AR and FM feedback improves the quality and generalizability of robot policies, compared to AR feedback alone, FM feedback alone, or a baseline system where learned skills can be played physically on the robot. Nina Moorman, Matthew B. Luebbers, Zhang Xi-Jia, Yee Ching (Marcus) Lau, Yixing Yao, Megan Langwasser, Zulfiqar Zaidi, Letian Chen, Sanne van Waveren, Matthew C. Gombolay |
HRI | 6 |
| 2025 | Generating CAD Code with Vision-Language Models for 3D DesignsabstractGenerative AI has transformed the fields of Design and Manufacturing by providing
efficient and automated methods for generating and modifying 3D objects. One
approach involves using Large Language Models (LLMs) to generate Computer-
Aided Design (CAD) scripting code, which can then be executed to render a 3D
object; however, the resulting 3D object may not meet the specified requirements.
Testing the correctness of CAD generated code is challenging due to the complexity
and structure of 3D objects (e.g., shapes, surfaces, and dimensions) that are not
feasible in code. In this paper, we introduce CADCodeVerify, a novel approach to
iteratively verify and improve 3D objects generated from CAD code. Our approach
works by producing ameliorative feedback by prompting a Vision-Language Model
(VLM) to generate and answer a set of validation questions to verify the generated
object and prompt the VLM to correct deviations. To evaluate CADCodeVerify, we
introduce, CADPrompt, the first benchmark for CAD code generation, consisting of
200 natural language prompts paired with expert-annotated scripting code for 3D
objects to benchmark progress. Our findings show that CADCodeVerify improves
VLM performance by providing visual feedback, enhancing the structure of the 3D
objects, and increasing the success rate of the compiled program. When applied to
GPT-4, CADCodeVerify achieved a 7.30% reduction in Point Cloud distance and a
5.0% improvement in success rate compared to prior work. Kamel Alrashedy, Pradyumna Tambwekar, Zulfiqar Zaidi, Megan Langwasser, Wei Xu 0004, Matthew C. Gombolay |
ICLR | 4 |