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HanFeng Zhao

dblp:390/5185 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 83% Generative modeling · 8% Robot manipulation · 8%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.912025
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs · ICCV 2025
Computer vision › 3D vision
3d scene understanding
0.912025
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs · ICCV 2025
Computer vision › 3D vision
physical property estimation
0.912025
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs · ICCV 2025
Visual content generation and editing › image generation
multi-view image generation
0.912025
FlexGen: Flexible Multi-View Generation from Text and Image Inputs · ICCV 2025
Visual content generation and editing › image generation
text-to-image generation
0.912025
FlexGen: Flexible Multi-View Generation from Text and Image Inputs · ICCV 2025
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis
0.312025
FlexGen: Flexible Multi-View Generation from Text and Image Inputs · ICCV 2025
Robotics › Robot manipulation
grasping
0.312025
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs · ICCV 2025

Methods — techniques the papers use, named apart from their topics

multimodal large language model · 2.6diffusion model · 1.7adaptive dual-control · 1.7segment anything model · 0.9material point method · 0.9
YearPublicationVenuePosition
2025 FlexGen: Flexible Multi-View Generation from Text and Image Inputs
abstract
In this work, we introduce FlexGen, a flexible framework designed to generate controllable and consistent multi-view images, conditioned on a single-view image, or a text prompt, or both. FlexGen tackles the challenges of controllable multi-view synthesis through additional conditioning on 3D-aware text annotations. We utilize the strong reasoning capabilities of GPT-4V to generate 3D-aware text annotations. By analyzing four orthogonal views of an object arranged as tiled multi-view images, GPT-4V can produce text annotations that include 3D-aware information with spatial relationship. By integrating the control signal with proposed adaptive dual-control module, our model can generate multi-view images that correspond to the specified text. FlexGen supports multiple controllable capabilities, allowing users to modify text prompts to generate reasonable and corresponding unseen parts. Additionally, users can influence attributes such as appearance and material properties, including metallic and roughness. Extensive experiments demonstrate that our approach offers enhanced multiple controllability, marking a significant advancement over existing multi-view diffusion models. This work has substantial implications for fields requiring rapid and flexible 3D content creation, including game development, animation, and virtual reality. Project page: https://xxu068.github.io/flexgen.github.io/.
Xinli Xu, Wenhang Ge, Jiantao Lin, Lie Xu 0004, HanFeng Zhao, Shunsi Zhang, Ying-Cong Chen
ICCV6
2025 GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs
abstract
Estimating physical properties for visual data is a crucial task in computer vision, graphics, and robotics, underpinning applications such as augmented reality, physical simulation, and robotic grasping. However, this area remains under-explored due to the inherent ambiguities in physical property estimation. To address these challenges, we introduce GaussianProperty, a training-free framework that assigns physical properties of materials to 3D Gaussians. Specifically, we integrate the segmentation capability of SAM with the recognition capability of GPT-4V(ision) to formulate a global-local physical property reasoning module for 2D images. Then we project the physical properties from multi-view 2D images to 3D Gaussians using a voting strategy. We demonstrate that 3D Gaussians with physical property annotations enable applications in physics-based dynamic simulation and robotic grasping. For physics-based dynamic simulation, we leverage the Material Point Method (MPM) for realistic dynamic simulation. For robot grasping, we develop a grasping force prediction strategy that estimates a safe force range required for object grasping based on the estimated physical properties. Extensive experiments on material segmentation, physics-based dynamic simulation, and robotic grasping validate the effectiveness of our proposed method, highlighting its crucial role in understanding physical properties from visual data. Online demo, code, more cases and annotated datasets are available on \href{https://Gaussian-Property.github.io}{this https URL}.
Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, HanFeng Zhao, Shunsi Zhang, Junwei Liang 0001, Ying-Cong Chen
ICCV8