Demo Data from EDBT 2026 / reviewers in the wild / expert
Sneheel Sarangi
dblp:390/9712
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Multi-agent systems · 77% Language models and text generation · 23% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems › agent-based simulation › social simulation
agent-based social simulation |
0.9 | 1 | 2025 | SandboxSocial: A Sandbox for Social Media Using Multimodal AI Agents · IJCAI 2025 |
Natural language and speech › Language models and text generation
LLM agents |
0.5 | 2 | 2025 | Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia · NeurIPS 2025 SandboxSocial: A Sandbox for Social Media Using Multimodal AI Agents · IJCAI 2025 |
Computational social science and digital humanities
social media analysis |
0.3 | 1 | 2025 | SandboxSocial: A Sandbox for Social Media Using Multimodal AI Agents · IJCAI 2025 |
Methods — techniques the papers use, named apart from their topics
multimodal AI agents · 1.7large language model · 1.7zero-shot evaluation · 0.9natural language multi-agent simulation · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Decompose-ToM: Enhancing Theory of Mind Reasoning in Large Language Models through Simulation and Task DecompositionabstractTheory of Mind (ToM) is the ability to understand and reflect on the mental states of others. Although this capability is crucial for human interaction, testing on Large Language Models (LLMs) reveals that they possess only a rudimentary understanding of it. Although the most capable closed-source LLMs have come close to human performance on some ToM tasks, they still perform poorly on complex variations of the task that involve more structured reasoning. In this work, we utilize the concept of “pretend-play”, or “Simulation Theory” from cognitive psychology to propose “Decompose-ToM”: an LLM-based inference algorithm that improves model performance on complex ToM tasks. We recursively simulate user perspectives and decompose the ToM task into a simpler set of tasks: subject identification, question-reframing, world model updation, and knowledge availability. We test the algorithm on higher-order ToM tasks and a task testing for ToM capabilities in a conversational setting, demonstrating that our approach shows significant improvement across models compared to baseline methods while requiring minimal prompt tuning across tasks and no additional model training. Our code is publicly available. Sneheel Sarangi, Maha Elgarf, Hanan Salam |
COLING | 1 |
| 2025 | SandboxSocial: A Sandbox for Social Media Using Multimodal AI AgentsabstractThe online information ecosystem enables influence campaigns of unprecedented scale and impact. We urgently need empirically grounded approaches to counter the growing threat of malicious campaigns, now amplified by generative AI. But, developing defenses in real-world settings is impractical. Social system simulations with agents modelled using Large Language Models (LLMs) are a promising alternative approach and a growing area of research. However, existing simulators lack features needed to capture the complex information-sharing dynamics of platform-based social networks. To bridge this gap, we present SandboxSocial, a new simulator that includes several key innovations, mainly: (1) a virtual social media platform (modelled as Mastodon and mirrored in an actual Mastodon server) that enables a realistic setting in which agents interact; (2) an adapter that uses real-world user data to create more grounded agents and social media content; and (3) multi-modal capabilities that enable our agents to interact using both text and images---just as humans do on social media. We make the simulator more useful to researchers by providing measurement and analysis tools that track simulation dynamics and compute evaluation metrics to compare experimental results. Maximilian Puelma Touzel, Sneheel Sarangi, Gayatri Krishnakumar, Busra Tugce Gurbuz, Austin Welch, Zachary Yang, Andreea Musulan, Ethan Kosak-Hine, Tom Gibbs, Camille Thibault, Reihaneh Rabbany, Jean-François Godbout, Kellin Pelrine |
IJCAI | 2 |
| 2025 | Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using ConcordiaabstractLarge Language Model (LLM) agents have demonstrated impressive capabilities for social interaction and are increasingly being deployed in situations where they might engage with both human and artificial agents. These interactions represent a critical frontier for LLM-based agents, yet existing evaluation methods fail to measure how well these capabilities generalize to novel social situations. In this paper, we introduce a method for evaluating the ability of LLM-based agents to cooperate in zero-shot, mixed-motive environments using Concordia, a natural language multi-agent simulation environment. Our method measures general cooperative intelligence by testing an agent's ability to identify and exploit opportunities for mutual gain across diverse partners and contexts. We present empirical results from the NeurIPS 2024 Concordia Contest, where agents were evaluated on their ability to achieve mutual gains across a suite of diverse scenarios ranging from negotiation to collective action problems. Our findings reveal significant gaps between current agent capabilities and the robust generalization required for reliable cooperation, particularly in scenarios demanding persuasion and norm enforcement. Chandler Smith, Marwa Abdulhai, Manfred Diaz, Marko Tesic, Rakshit S. Trivedi, Alexander Vezhnevets, Lewis Hammond, Jesse Clifton, Minsuk Chang, Edgar A. Duéñez-Guzmán, John P. Agapiou, Jayd Matyas, Danny Karmon, Beining Zhang, Jim Dilkes, Akash Kundu, Emanuel Tewolde, Jebish Purbey, Ram Mohan Rao Kadiyala, Siddhant Gupta, Aliaksei Korshuk, Buyantuev Alexander, Ilya Makarov, Rolando Fernandez, Zhihan Wang, Caroline Wang, Jiaxun Cui, Lingyun Xiao, Yoonchang Sung, Muhammad Arrasy Rahman, Peter Stone 0001, Yipeng Kang, Hyeonggeun Yun, Ananya, Taehun Cha, Elizaveta Tennant, Olivia Macmillan-Scott, Marta Segura, Diana Riazi, Fuyang Cui, Sriram Ganapathi, Toryn Q. Klassen, Nico Schiavone, Mogtaba Alim, Sheila A. McIlraith, Manuel Ríos, Oswaldo Peña, Manuela Chacon-Chamorro, Rubén Manrique, Luis Felipe Giraldo, Nicanor Quijano, Fangwei Zhong, Wenming Tu, Zhaowei Zhang 0001, Zixia Jia, Zilong Zheng, Chichen Lin, Weijian Fan, Chenao Liu, Sneheel Sarangi, Shuqing Shi, Yali Du 0001, Avinaash Anand Kulandaivel, Yang Liu 0266, Ruiyang Wu 0007, Chetan Talele, Sunjia Lu, Gema Parreno, Shamika Dhuri, Bain McHale, Tim Baarslag, Dylan Hadfield-Menell, Natasha Jaques, José Hernández-Orallo, Joel Z. Leibo |
NeurIPS | 70 |