Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

William Ricketts

dblp:393/2931 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
1since 2021 · last 2025
0000-0002-0475-0744ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Health and well-being technologies · 83% Design research and methods · 8% Collaborative and social computing · 8%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Health and well-being technologies
digital health intervention
0.912025
Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID · ACM Trans. Comput. Hum. Interact. 2025
Health and well-being technologies › chronic illness management
long COVID
0.912025
Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID · ACM Trans. Comput. Hum. Interact. 2025
Health and well-being technologies › chronic illness management
self-management
0.912025
Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID · ACM Trans. Comput. Hum. Interact. 2025
Collaborative and social computing › cooperative work
agile development
0.312025
Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID · ACM Trans. Comput. Hum. Interact. 2025
Design research and methods
user-centered design
0.312025
Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID · ACM Trans. Comput. Hum. Interact. 2025

Methods — techniques the papers use, named apart from their topics

user-centred design · 0.9qualitative analysis · 0.9agile development · 0.9
YearPublicationVenuePosition
2025 Experiences of User-Centred Design with Agile Development for Clinically Supported Self-Management of Long COVID
abstract
The aim of the study reported here was to reflect and report on lessons learned from adapting HCI methods to fit into an agile development process delivering a digital intervention for people managing Long Covid. During the project, we maintained a record of all activities and interim design products. Subsequently, selected records were analysed qualitatively. Challenges included engaging patients managing this complex, debilitating health condition and fitting the digital intervention into different and evolving patient pathways provided by clinics. The key contributions of this paper are a description of the clinically supported self-management app, Living With Covid Recovery, and of adapted methods for user-centred design and testing; narratives on engaging diverse clinics integrating a digital health intervention in their care pathways; reflections on designing for diverse users; implications for design of future technologies for supported self-management; and insights into multidisciplinary working that are rarely discussed within HCI.
Ann Blandford, Julia Bindman, Katherine J. Bradbury, Belinda Cooper, Enrico Costanza, Sandra Edwards, Fiona Hamilton, Melissa Heightman, John R. Hurst, Hannah Hylton, Stuart Linke, Paul Pfeffer, William Ricketts, Chris Robson, Fiona Stevenson, David Sunkersing, Jonathan Waywell, Henry Goodfellow
ACM Trans. Comput. Hum. Interact.13