Demo Data from EDBT 2026 / reviewers in the wild / expert
Lincoln Spencer
dblp:393/3024
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Video understanding and tracking · 50% Segmentation and scene understanding · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking › deep video understanding
video reasoning |
0.9 | 1 | 2025 | Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level · CVPR 2025 |
Computer vision › Segmentation and scene understanding
video segmentation |
0.9 | 1 | 2025 | Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
visual grounding · 0.9spatiotemporal reasoning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel LevelabstractWe introduce Motion-Grounded Video Reasoning, a new motion understanding task that requires generating visual answers (video segmentation masks) according to the input question, and hence needs implicit spatiotemporal reasoning and grounding. It extends existing spatiotemporal grounding work focusing on explicit action/motion grounding, to a more general format by enabling implicit reasoning via questions. To facilitate the development of the new task, we collect a large-scale dataset called GroundMoRe, which comprises 1,715 video clips, 249K object masks that are deliberately designed with 4 question types for benchmarking deep and comprehensive motion reasoning abilities. GroundMoRe uniquely requires models to generate visual answers, providing a more concrete and visually interpretable response than plain texts. It evaluates models on both spatiotemporal grounding and reasoning, fostering to address complex challenges in motion-related video reasoning, temporal perception, and pixel-level understanding. Furthermore, we introduce a novel baseline model named MoRA, which achieves respectable performance on GroundMoRe outperforming the best existing visual grounding baseline model by an average of 21.5% relatively. We hope this novel and challenging task will pave the way for future advancements in robust and general motion understanding via video reasoning segmentation. Project available at: https://groundmore.github.io/ Andong Deng, Tongjia Chen, Shoubin Yu, Taojiannan Yang, Lincoln Spencer, Yapeng Tian, Ajmal Mian, Mohit Bansal, Chen Chen 0001 |
CVPR | 5 |