Demo Data from EDBT 2026 / reviewers in the wild / expert
Dingming Li
dblp:394/0943
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Language models and text generation · 44% Multi-agent systems · 44% Question answering and dialogue systems · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems
multi-agent reasoning |
1.0 | 1 | 2026 | Consensus-Driven Multi-Agent Cognitive Reasoning for Enhancing the Emotional Intelligence of Large Language Models · AAAI 2026 |
Natural language and speech › Question answering and dialogue systems › open-domain dialogue
emotional support conversation |
0.3 | 1 | 2026 | Consensus-Driven Multi-Agent Cognitive Reasoning for Enhancing the Emotional Intelligence of Large Language Models · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
multi-agent framework · 1.0consensus game · 1.0chain-of-thought prompting · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Consensus-Driven Multi-Agent Cognitive Reasoning for Enhancing the Emotional Intelligence of Large Language ModelsabstractLarge Language Models (LLMs) have demonstrated strong performance in various NLP tasks but remain limited in emotional intelligence (EI). Benchmarks such as EmoBench attribute this gap to deficiencies in cognitively demanding tasks that require inferring others’ latent mental states, intentions, and emotions in nuanced social contexts. To address this, we propose MACRo, a Multi-Agent Cognitive Reasoning framework that generates a structured Cognitive Chain of Thought comprising Situation, Clue, Thought, Action, and Emotion. Each component is generated by a specialized agent, enabling modular, interpretable multi-step reasoning. To ensure coherence and mitigate hallucinations, a coordinator agent verifies outputs, and a consensus game mechanism enforces alignment across reasoning steps. Extensive Experiments on EmoBench show that MACRo significantly enhances both emotional understanding and application across LLMs. Further evaluations confirm its generalizability to real-world social applications such as emotional support conversations. Geng Tu, Dingming Li, Ruifeng Xu 0001 |
AAAI | 2 |