Demo Data from EDBT 2026 / reviewers in the wild / expert
Zixuan Cai
dblp:394/9622
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 50% Video understanding and tracking · 50% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human reconstruction |
0.9 | 1 | 2025 | Homogeneous Dynamics Space for Heterogeneous Humans · CVPR 2025 |
Computer vision › Video understanding and tracking › motion analysis
human motion analysis |
0.9 | 1 | 2025 | Homogeneous Dynamics Space for Heterogeneous Humans · CVPR 2025 |
Computer animation and physical simulation › motion modeling
human motion modeling |
0.9 | 1 | 2025 | Homogeneous Dynamics Space for Heterogeneous Humans · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
latent space learning · 1.7inverse-forward dynamics · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Homogeneous Dynamics Space for Heterogeneous HumansabstractAnalyses of human motion kinematics have achieved tremendous advances. However, the production mechanism, known as human dynamics, is still undercovered. In this paper, we aim to push the understanding of data-driven human dynamics forward. We identify a major obstacle to this as the heterogeneity of existing human motion understanding efforts. Specifically, heterogeneity exists in not only the diverse kinematics representations and hierarchical dynamics representations but also the data from different domains, namely biomechanics and reinforcement learning. With an in-depth analysis of the existing heterogeneity, we propose to emphasize the beneath homogeneity: all of them represent the homogeneous fact of human motion, though from different perspectives. Given this, we propose Homogeneous Dynamics Space (HDyS) as a fundamental space for human dynamics by aggregating heterogeneous data and training a homogeneous latent space with inspiration from the inverse-forward dynamics procedure. HDyS achieves decent mapping between human kinematics and dynamics by leveraging the heterogeneous representations and datasets. We demonstrate the feasibility of HDyS with extensive experiments and applications. The project page is https://foruck.github.io/HDyS. Xinpeng Liu 0002, Junxuan Liang, Chenshuo Zhang, Zixuan Cai, Cewu Lu, Yong-Lu Li 0001 |
CVPR | 4 |