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William Cong

dblp:395/1634 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Multi-agent systems · 56% Reinforcement learning · 44%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
robot soccer
0.912025
Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer · ICRA 2025
Knowledge, reasoning and agents › Multi-agent systems
multi-agent decision making
0.312025
Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer · ICRA 2025

Methods — techniques the papers use, named apart from their topics

sim2real · 0.9model-free reinforcement learning · 0.9behavior decomposition · 0.9
YearPublicationVenuePosition
2025 Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer
abstract
Robot decision-making in partially observable, real-time, dynamic, and multi-agent environments remains a difficult and unsolved challenge. Model-free reinforcement learning (RL) is a promising approach to learning decisionmaking in such domains, however, end-to-end RL in complex environments is often intractable. To address this challenge in the RoboCup Standard Platform League (SPL) domain, we developed a novel architecture integrating RL within a classical robotics stack, while employing a multi-fidelity sim2real approach and decomposing behavior into learned sub-behaviors with heuristic selection. Our architecture led to victory in the 2024 RoboCup SPL Challenge Shield Division. In this work, we fully describe our system's architecture and empirically analyze key design decisions that contributed to its success. Our approach demonstrates how RL-based behaviors can be integrated into complete robot behavior architectures.
Adam Labiosa, Zhihan Wang, Siddhant Agarwal, William Cong, Geethika Hemkumar, Abhinav Narayan Harish, Benjamin Hong, Josh Kelle, Zisen Shao, Peter Stone 0001, Josiah Hanna
ICRA4