Demo Data from EDBT 2026 / reviewers in the wild / expert
Seokyun Kang
dblp:395/8520
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
2 papers |
Computational geometry · 57% Mathematical optimization · 28% Algorithms and data structures · 15% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational geometry
geometric modeling and processing |
1.0 | 1 | 2026 | CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026 |
Algorithms and data structures
heuristic algorithms |
1.0 | 1 | 2026 | CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026 |
Mathematical optimization › combinatorial optimization
local search |
1.0 | 1 | 2026 | CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026 |
Computational geometry
triangulation |
1.0 | 1 | 2026 | CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026 |
Mathematical optimization
convex hull minimization |
0.9 | 1 | 2025 | Minimum Convex Hull and Maximum Overlap of Two Convex Polytopes · SODA 2025 |
Computational geometry › polytopes
convex polytope |
0.9 | 1 | 2025 | Minimum Convex Hull and Maximum Overlap of Two Convex Polytopes · SODA 2025 |
Computational geometry
geometric optimization |
0.9 | 1 | 2025 | Minimum Convex Hull and Maximum Overlap of Two Convex Polytopes · SODA 2025 |
Methods — techniques the papers use, named apart from their topics
representative sets · 1.0large neighborhood search · 1.0greedy edge selection · 1.0deterministic geometric algorithms · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge)abstractIn the CG:SHOP 2026 Challenge, the goal is to compute a central triangulation for a given set of triangulations on the same point set while minimizing the sum of parallel flip distances. To address the problem, our team (CG#Hunters) constructs an initial solution by iteratively applying parallel flips to reduce the total number of crossings between the triangulations until none remain. To optimize these solutions, we shorten the paths by using a score-based greedy edge selection and refine the central triangulation via a large scale neighborhood search. Additionally, a representative-set-based approach is utilized to efficiently handle large instances. With these combined approaches, we achieved third place by successfully computing central triangulations with sufficiently short parallel flip paths for all 250 instances. Jaegun Lee, Seokyun Kang, Hyeyun Yang, Taehoon Ahn 0001 |
SoCG | 2 |
| 2025 | Minimum Convex Hull and Maximum Overlap of Two Convex PolytopesabstractWe study the problem of minimizing the convex hull of two convex polytopes with n vertices in total under translation in d-dimensional space ℝd for any fixed dimension d ≥ 2. For d ≥ 2, we present a deterministic O (n )-time algorithm returning a translation minimizing the area of the convex hull, improving upon the previously best O (n log n )-time algorithm. Our algorithm returns the smallest area of convex hulls under translation in the same time, and thus it is optimal. For d ≥ 3, we present a deterministic algorithm with running time O (n(d +1)/2) for odd d and O (nd /2 logd n ) for even d. This improves substantially upon the previously best algorithm by a factor at least n(d -1)/2 log n. We also consider the variant that two input polytopes are restricted to remain disjoint, and present a deterministic algorithm with running time O (nd+1) for odd d and O (nd logd -1 n) for even d. This improves substantially upon the previously best algorithm for d > 3 by factor nO (d2) We also study the problem of maximizing the overlap of two convex polytopes under translation in d-dimensional space ℝd for d ≥ 3. We give an -time algorithm, improving substantially upon the previously best algorithm by a factor at least n1-3/d logd +1 n. Mook Kwon Jung, Seokyun Kang, Hee-Kap Ahn |
SODA | 2 |