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Zhengzhu Liu

dblp:396/6214 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 67% Efficient and distributed learning · 18% Deep learning architectures and training · 16%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-agent reinforcement learning
1.622025
GradPS: Resolving Futile Neurons in Parameter Sharing Network for Multi-Agent Reinforcement Learning · ICML 2025
The Dormant Neuron Phenomenon in Multi-Agent Reinforcement Learning Value Factorization · NeurIPS 2024
Machine learning › Efficient and distributed learning
parameter sharing
0.912025
GradPS: Resolving Futile Neurons in Parameter Sharing Network for Multi-Agent Reinforcement Learning · ICML 2025
Machine learning › Reinforcement learning
policy diversity
0.912025
GradPS: Resolving Futile Neurons in Parameter Sharing Network for Multi-Agent Reinforcement Learning · ICML 2025
Machine learning › Deep learning architectures and training › training dynamics
dormant neuron
0.812024
The Dormant Neuron Phenomenon in Multi-Agent Reinforcement Learning Value Factorization · NeurIPS 2024
Machine learning › Reinforcement learning › multi-agent reinforcement learning › value-based multi-agent reinforcement learning
value decomposition
0.812024
The Dormant Neuron Phenomenon in Multi-Agent Reinforcement Learning Value Factorization · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

neuron cloning · 0.9gradient conflict analysis · 0.9weight transfer · 0.8value factorization · 0.8
YearPublicationVenuePosition
2025 GradPS: Resolving Futile Neurons in Parameter Sharing Network for Multi-Agent Reinforcement Learning
abstract
Parameter-sharing (PS) techniques have been widely adopted in cooperative Multi-Agent Reinforcement Learning (MARL). In PS, all the agents share a policy network with identical parameters, which enjoys good sample efficiency. However, PS could lead to homogeneous policies that limit MARL performance. We tackle this problem from the angle of gradient conflict among agents. We find that the existence of futile neurons whose update is canceled out by gradient conflicts among agents leads to poor learning efficiency and diversity. To address this deficiency, we propose GradPS, a gradient-based PS method. It dynamically creates multiple clones for each futile neuron. For each clone, a group of agents with low gradient-conflict shares the neuron's parameters. Our method can enjoy good sample efficiency by sharing the gradients among agents of the same clone neuron. Moreover, it can encourage diverse behaviors through independently updating an exclusive clone neuron. Through extensive experiments, we show that GradPS can learn diverse policies with promising performance. The source code for GradPS is available in \url{https://github.com/xmu-rl-3dv/GradPS}.
Haoyuan Qin, Zhengzhu Liu, Chenxing Lin, Chennan Ma, Songzhu Mei, Cheng Wang 0003
ICML2
2024 The Dormant Neuron Phenomenon in Multi-Agent Reinforcement Learning Value Factorization
abstract
In this work, we study the dormant neuron phenomenon in multi-agent reinforcement learning value factorization, where the mixing network suffers from reduced network expressivity caused by an increasing number of inactive neurons. We demonstrate the presence of the dormant neuron phenomenon across multiple environments and algorithms, and show that this phenomenon negatively affects the learning process. We show that dormant neurons correlates with the existence of over-active neurons, which have large activation scores. To address the dormant neuron issue, we propose ReBorn, a simple but effective method that transfers the weights from over-active neurons to dormant neurons. We theoretically show that this method can ensure the learned action preferences are not forgotten after the weight-transferring procedure, which increases learning effectiveness. Our extensive experiments reveal that ReBorn achieves promising results across various environments and improves the performance of multiple popular value factorization approaches. The source code of ReBorn is available in \url{https://github.com/xmu-rl-3dv/ReBorn}.
Haoyuan Qin, Chennan Ma, Mian Deng, Zhengzhu Liu, Songzhu Mei, Cheng Wang 0003
NeurIPS4