Demo Data from EDBT 2026 / reviewers in the wild / expert
Keisha Bailey
dblp:397/5977
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2026
0000-0002-7942-0790ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computing education · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computing education › AI education
AI literacy |
1.0 | 1 | 2026 | Co-Designing Unplugged Learning Activities with K-2 Teachers for Early AI Literacy Education · AAAI 2026 |
Computing education › AI education
K-12 AI education |
1.0 | 1 | 2026 | Co-Designing Unplugged Learning Activities with K-2 Teachers for Early AI Literacy Education · AAAI 2026 |
Computing education
teacher professional development |
0.3 | 1 | 2026 | Co-Designing Unplugged Learning Activities with K-2 Teachers for Early AI Literacy Education · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
unplugged learning activities · 1.0co-design · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Co-Designing Unplugged Learning Activities with K-2 Teachers for Early AI Literacy EducationabstractIntroducing AI concepts in the earliest years of schooling can help children make sense of intelligent technologies, yet few resources exist for K–2 classrooms. This paper presents the design and outcomes of a professional development (PD) program supporting K–2 teachers as they explored AI literacy and co-designed unplugged classroom activities. Grounded in AI4K12's Five Big Ideas in AI framework, the PD combined hands-on learning, collaborative design, and micro-teaching opportunities. Guiding activities included Train the AI (pattern recognition), What Happens Next? (consequences of AI use), Who Did the Robot Hear? (data diversity), and Teach the Robot (model training). Educators then created screen-free, English Language Arts-aligned activities using storytelling, sorting, and embodied play to introduce AI topics such as machine learning and fairness in age-appropriate ways. The PD emphasized integrating AI into existing K–2 literacy routines, lowering implementation barriers while supporting vocabulary development, reasoning, and empathy. Teacher reflections revealed growing confidence in adapting AI topics for young learners and highlighted the value of peer collaboration, clear language, and tactile materials. Jessica Vandenberg, Keisha Bailey, Claire Aguiar, Cecilia Xuning Zhang, Danny Schmidt, Treshonda Rutledge, Bradford W. Mott, Joseph P. Wilson |
AAAI | 2 |
| 2026 | AI Meets Storytime: Co-Designing Unplugged K-2 ELA-Aligned AI Lessons with TeachersabstractEarly elementary teachers are eager to introduce artificial intelligence (AI) concepts to their students but lack age-appropriate resources for exploring abstract ideas such as bias, trust, and fairness. This poster reports on a professional development (PD) program that engaged K-2 teachers in co-designing unplugged, literacy-aligned lessons for AI literacy in resource-constrained classrooms. Grounded in the AI4K12 ''Five Big Ideas in AI,'' the PD combined three phases: concept exploration, lesson co-design, and micro-teaching practice. Through the co-design process, teachers created lessons to help translate abstract AI concepts into classroom-friendly activities. Teachers emphasized the importance of simplifying technical language, embedding activities within familiar English Language Arts (ELA) routines, and using embodied and narrative approaches to sustain student engagement. This work contributes a replicable PD model for introducing AI to early elementary teachers, concrete examples of unplugged AI literacy lessons, and early evidence that abstract AI concepts can be meaningfully connected to literacy and play in K-2 education. Jessica Vandenberg, Bradford W. Mott, Treshonda Rutledge, Claire Aguiar, Keisha Bailey, Cecilia Xuning Zhang, Joseph P. Wilson |
SIGCSE (2) | 5 |
| 2025 | Conceptualizing the Support and Learning of K-2 Educators around Artificial Intelligence in Language Arts
Jessica Vandenberg, Ryan Torbey, Cecilia Xuning Zhang, Bradford W. Mott, Keisha Bailey, Joseph P. Wilson |
SIGCSE (2) | 5 |