Demo Data from EDBT 2026 / reviewers in the wild / expert
Ju-Yeon Shin
dblp:398/2252
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video coding · 67% Rendering · 33% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding
multiview video coding |
0.9 | 1 | 2025 | Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025 |
Image and video coding
rate-distortion optimization |
0.9 | 1 | 2025 | Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025 |
Computer vision › 3D vision › 3d shape representation
volumetric representation |
0.3 | 1 | 2025 | Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025 |
Methods — techniques the papers use, named apart from their topics
voxel grid representation · 1.7low-rank tensor decomposition · 1.7hierarchical coding · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic VolumeabstractThis article proposes a novel multi-view (MV) video coding technique that leverages a four-dimensional (4D) voxel-grid representation to enhance coding efficiency, particularly in novel view synthesis. Although the voxel grid approximation provides a continuous representation for dynamic scenes, its volumetric nature requires substantial storage. The compression of MV videos can be interpreted as the compression of dense features. However, the substantial size of these features poses a significant problem relative to the generation of dynamic scenes at arbitrary viewpoints. To address this challenge, this study introduces a hierarchical coded representation of dynamic volumes based on low-rank tensor decomposition of volumetric features and develops effective coding techniques based on this representation. The proposed method employs a two-level coding strategy to capture the temporal characteristics of the decomposed features. At a higher level, spatial features are encoded, representing 3D structural information, with time-invariant components over short intervals of an MV video sequence. At a lower level, temporal features are encoded to capture the dynamics of current scenes. The spatial features are shared in a group, and temporal features are encoded at each time step. The experimental results demonstrate that the proposed technique outperforms existing MV video coding standards and current state-of-the-art methods, providing superior rate-distortion performance in the novel view synthesis of MV video compression. Ju-Yeon Shin, Jung-Kyung Lee, Gun Bang, Junsik Kim 0002, Je-Won Kang |
IEEE Trans. Multim. | 1 |
| 2024 | Dynamic Volumetric Video Coding with Tensor DecompositionabstractRecently, volumetric video coding based on neural radiance fields has gained significant attention for storing and transmitting three-dimensional (3D) scenes captured from multi-view video. Because the neural networks are trained to produce novel view synthesis of surrounding 3D scenes, compressing the model and then rendering the colors and geometry through the decompressed model can be utilized as a 3D video coding system. However, although this approach provides superior performance compared to conventional 3D video coding standards using depth video, challenges remain in reducing overall model sizes to improve coding efficiency. In this paper, we propose a novel dynamic volumetric video coding technique that employs a Group of Volume (GoV) to divide multi-view video sequences into smaller chunks, addressing complex temporal dynamics. Our method uses volumetric video features represented with 3D spatial and temporal tensor matrices and vectors and encodes them with the GoVs. The tensors are compressed by existing 2D video codec, allowing for fast rendering and easing deployment. Experimental results validate that our method not only reduces memory footprint but also maintains high-quality rendering as compared to state-of-the-art studies. Ju-Yeon Shin, Yeoneui Kim, Je-Won Kang, Gun Bang |
VCIP | 1 |