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Ju-Yeon Shin

dblp:398/2252 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 67% Rendering · 33%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
multiview video coding
0.912025
Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025
Rendering
novel view synthesis
0.912025
Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025
Image and video coding
rate-distortion optimization
0.912025
Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025
Computer vision › 3D vision › 3d shape representation
volumetric representation
0.312025
Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume · IEEE Trans. Multim. 2025

Methods — techniques the papers use, named apart from their topics

voxel grid representation · 1.7low-rank tensor decomposition · 1.7hierarchical coding · 1.7
YearPublicationVenuePosition
2025 Neural Volumetric Video Coding With Hierarchical Coded Representation of Dynamic Volume
abstract
This article proposes a novel multi-view (MV) video coding technique that leverages a four-dimensional (4D) voxel-grid representation to enhance coding efficiency, particularly in novel view synthesis. Although the voxel grid approximation provides a continuous representation for dynamic scenes, its volumetric nature requires substantial storage. The compression of MV videos can be interpreted as the compression of dense features. However, the substantial size of these features poses a significant problem relative to the generation of dynamic scenes at arbitrary viewpoints. To address this challenge, this study introduces a hierarchical coded representation of dynamic volumes based on low-rank tensor decomposition of volumetric features and develops effective coding techniques based on this representation. The proposed method employs a two-level coding strategy to capture the temporal characteristics of the decomposed features. At a higher level, spatial features are encoded, representing 3D structural information, with time-invariant components over short intervals of an MV video sequence. At a lower level, temporal features are encoded to capture the dynamics of current scenes. The spatial features are shared in a group, and temporal features are encoded at each time step. The experimental results demonstrate that the proposed technique outperforms existing MV video coding standards and current state-of-the-art methods, providing superior rate-distortion performance in the novel view synthesis of MV video compression.
Ju-Yeon Shin, Jung-Kyung Lee, Gun Bang, Junsik Kim 0002, Je-Won Kang
IEEE Trans. Multim.1
2024 Dynamic Volumetric Video Coding with Tensor Decomposition
abstract
Recently, volumetric video coding based on neural radiance fields has gained significant attention for storing and transmitting three-dimensional (3D) scenes captured from multi-view video. Because the neural networks are trained to produce novel view synthesis of surrounding 3D scenes, compressing the model and then rendering the colors and geometry through the decompressed model can be utilized as a 3D video coding system. However, although this approach provides superior performance compared to conventional 3D video coding standards using depth video, challenges remain in reducing overall model sizes to improve coding efficiency. In this paper, we propose a novel dynamic volumetric video coding technique that employs a Group of Volume (GoV) to divide multi-view video sequences into smaller chunks, addressing complex temporal dynamics. Our method uses volumetric video features represented with 3D spatial and temporal tensor matrices and vectors and encodes them with the GoVs. The tensors are compressed by existing 2D video codec, allowing for fast rendering and easing deployment. Experimental results validate that our method not only reduces memory footprint but also maintains high-quality rendering as compared to state-of-the-art studies.
Ju-Yeon Shin, Yeoneui Kim, Je-Won Kang, Gun Bang
VCIP1