Demo Data from EDBT 2026 / reviewers in the wild / expert
Anna Min
dblp:399/1743
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 50% 3D vision · 50% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › motion estimation
ego-motion estimation |
0.9 | 1 | 2025 | Supervising Sound Localization by In-the-wild Egomotion · CVPR 2025 |
Robotics › Robot navigation and mapping
visual odometry |
0.9 | 1 | 2025 | Supervising Sound Localization by In-the-wild Egomotion · CVPR 2025 |
Audio and music processing
sound source localization |
0.9 | 1 | 2025 | Supervising Sound Localization by In-the-wild Egomotion · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
weak supervision · 1.7multi-view geometry · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Supervising Sound Localization by In-the-wild EgomotionabstractWe present a method for learning binaural sound localization using egomotion as a supervisory signal. Over the course of a video, the camera’s direction to a sound source will change as the camera moves. We train an audio model to predict sound directions that are consistent with visual estimates of camera motion, which we obtain using traditional methods from multi-view geometry. This provides a weak but plentiful form of supervision that we combine with traditional binaural cues. To evaluate this method, we propose a dataset of real-world audio-visual videos with egomotion. We show that our model can successfully learn from real-world data and that it performs well on sound localization tasks. Anna Min, Andrew Owens |
CVPR | 1 |