Evren Imre

dblp:40/16 · DBLP profile ↗
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13ranked-venue papers
10as first author
0since 2021 · last 2020
0000-0002-7837-7516ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 7 first-authorArtificial intelligence and machine learning · 6 · 5 first-authorSystems, architecture and hardware · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 26% Image and video processing · 21% Multimedia analysis and retrieval · 21%
Artificial intelligence
1 paper
Robot navigation and mapping · 67% 3D vision · 33%
Theoretical computer science
1 paper
Algorithms and data structures · 100%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image registration
multimodal image registration
0.212016
Big Data Analysis for Media Production · Proc. IEEE 2016
Multimedia analysis and retrieval › multimedia analysis › multimedia content description
semantic annotation
0.212016
Big Data Analysis for Media Production · Proc. IEEE 2016
Computational photography and imaging
RANSAC
0.212015
Order Statistics of RANSAC and Their Practical Application · Int. J. Comput. Vis. 2015
Geometric modeling and processing › model fitting
robust model fitting
0.212015
Order Statistics of RANSAC and Their Practical Application · Int. J. Comput. Vis. 2015
Computer vision › 3D vision
inverse depth parametrization
0.112009
Improved inverse-depth parameterization for monocular simultaneous localization and mapping · ICRA 2009
Robotics › Robot navigation and mapping › SLAM › visual SLAM
monocular SLAM
0.112009
Improved inverse-depth parameterization for monocular simultaneous localization and mapping · ICRA 2009
Robotics › Robot navigation and mapping
SLAM
0.112009
Improved inverse-depth parameterization for monocular simultaneous localization and mapping · ICRA 2009
Geometric modeling and processing
3d scene representation
0.112009
Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images · IEEE Trans. Image Process. 2009
Image and video coding
rate-distortion optimization
0.112009
Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images · IEEE Trans. Image Process. 2009
Algorithms and data structures
randomized algorithms
0.112015
Order Statistics of RANSAC and Their Practical Application · Int. J. Comput. Vis. 2015

Methods — techniques the papers use, named apart from their topics

robust estimation · 0.4order statistics · 0.4clustering · 0.23d reconstruction · 0.2rate-distortion optimization · 0.1mesh-based representation · 0.1expectation-maximization · 0.1
YearPublicationVenuePosition
2020 Multi-view Consistency Loss for Improved Single-Image 3D Reconstruction of Clothed People
Akin Caliskan, Armin Mustafa, Evren Imre, Adrian Hilton 0001
ACCV (1)3
2016 Big Data Analysis for Media Production
abstract
A typical high-end film production generates several terabytes of data per day, either as footage from multiple cameras or as background information regarding the set (laser scans, spherical captures, etc). This paper presents solutions to improve the integration of the multiple data sources, and understand their quality and content, which are useful both to support creative decisions on-set (or near it) and enhance the postproduction process. The main cinema specific contributions, tested on a multisource production dataset made publicly available for research purposes, are the monitoring and quality assurance of multicamera set-ups, multisource registration and acceleration of 3-D reconstruction, anthropocentric visual analysis techniques for semantic content annotation, and integrated 2-D–3-D web visualization tools. We discuss as well improvements carried out in basic techniques for acceleration, clustering and visualization, which were necessary to deal with the very large multisource data, and can be applied to other big data problems in diverse application fields.
Josep Blat, Alun Evans, Hansung Kim 0001, Evren Imre, Lukás Polok, Viorela Ila, Nikos Nikolaidis 0001, Pavel Zemcík, Anastasios Tefas, Pavel Smrz, Adrian Hilton 0001, Ioannis Pitas
Proc. IEEE4
2015 Segmentation Based Features for Wide-Baseline Multi-view Reconstruction
abstract
A common problem in wide-baseline stereo is the sparse and non-uniform distribution of correspondences when using conventional detectors such as SIFT, SURF, FAST and MSER. In this paper we introduce a novel segmentation based feature detector SFD that produces an increased number of 'good' features for accurate wide-baseline reconstruction. Each image is segmented into regions by over-segmentation and feature points are detected at the intersection of the boundaries for three or more regions. Segmentation-based feature detection locates features at local maxima giving a relatively large number of feature points which are consistently detected across wide-baseline views and accurately localised. A comprehensive comparative performance evaluation with previous feature detection approaches demonstrates that: SFD produces a large number of features with increased scene coverage, detected features are consistent across wide-baseline views for images of a variety of indoor and outdoor scenes, and the number of wide-baseline matches is increased by an order of magnitude compared to alternative detector-descriptor combinations. Sparse scene reconstruction from multiple wide-baseline stereo views using the SFD feature detector demonstrates at least a factor six increase in the number of reconstructed points with reduced error distribution compared to SIFT when evaluated against ground-truth and similar computational cost to SURF/FAST.
Armin Mustafa, Hansung Kim 0001, Evren Imre, Adrian Hilton 0001
3DV3
2015 Coverage evaluation of camera networks for facilitating big-data management in film production
abstract
Film production inherently generates large amounts of data-at a rate of 27TB/hour for a conventional multicamera setup [1]. In this paper, we propose a video coverage monitoring framework for such setups, which enables the identification of problematic sensor configurations, and therefore significantly reduces the data volume by eliminating unusable material before it is generated. Our approach involves analysing the projection of a set of 3D volume elements on the cameras, to verify whether they satisfy a number of constraints predicting the success of specified tasks. We demonstrate the utility of the proposed framework on three use cases, and conclude that our approach facilitates the development of tools with considerable practical value.
Evren Imre, Adrian Hilton 0001
ICIP1
2015 Covariance estimation for minimal geometry solvers via scaled unscented transformation
Evren Imre, Adrian Hilton 0001
Comput. Vis. Image Underst.1
2015 Order Statistics of RANSAC and Their Practical Application
Evren Imre, Adrian Hilton 0001
Int. J. Comput. Vis.1
2012 Through-the-Lens Synchronisation for Heterogeneous Camera Networks
abstract
Camera synchronisation involves the temporal alignment of a set of video sequences, independently acquired by two or more cameras. Accurate synchronisation is crucial for a wide variety of applications requiring multi-camera setups, ranging from 3D modelling of dynamic scenes (e.g., featuring a performance, or a sports event) to video surveillance and superresolution. Conventional synchronisation methods, which typically rely on hardware or audio signals, have practical limitations, imposing constraints on the size and the span of the network [2][1]. Through-the-lens synchronisation offers a robust and flexible way to synchronise a camera network from the content it generates. In this paper, we propose a bottom-up synchronisation algorithm to estimate a frame rate and an offset for each member of a network composed of 2 or more cameras. Our approach involves the computation of a relative synchronisation estimate between each camera pair, from which the absolute synchronisation parameters of the individual cameras are calculated (Figure 1). The algorithm can handle hybrid networks of static and moving cameras with different resolutions and frame rates, and does not require rigid objects, long trajectories or overlapping fields-of-view beyond 2 cameras. It needs a set of image features on the dynamic scene elements, and the geometric relation between the images (which can be obtained from the static background features). Relative Synchronisation: The frame indices of the jth camera (t j) with respect to those of ith (ti) is defined by the line
Evren Imre, Adrian Hilton 0001
BMVC1
2010 Moving Camera Registration for Multiple Camera Setups in Dynamic Scenes
abstract
This paper describes a method to register a moving (principal) camera, given a set of fully calibrated static cameras (witnesses) viewing a dynamic scene, a common scenario in broadcasting and film production. Our ultimate aim is to equip the existing free-viewpoint video algorithms with the ability to exploit any available moving cameras in generic dynamic scenes, and to facilitate 3D content production by augmented reality and stereoscopic rendering.
Evren Imre, Jean-Yves Guillemaut, Adrian Hilton 0001
BMVC1
2009 Improved inverse-depth parameterization for monocular simultaneous localization and mapping
abstract
Inverse-depth parameterization can successfully deal with the feature initialization problem in monocular simultaneous localization and mapping applications. However, it is redundant, and when multiple landmarks are initialized from the same image, it fails to enforce the ldquocommon originrdquo constraint. The authors propose two new variants that addresses both of these issues. The experimental results indicate that the proposed approach achieves a better performance at a lower computational cost.
Evren Imre, Marie-Odile Berger, Nicolas Noury
ICRA1
2009 Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images
abstract
In any practical application of the 2-D-to-3-D conversion that involves storage and transmission, representation efficiency has an undisputable importance that is not reflected in the attention the topic received. In order to address this problem, a novel algorithm, which yields efficient 3-D representations in the rate distortion sense, is proposed. The algorithm utilizes two views of a scene to build a mesh-based representation incrementally, via adding new vertices, while minimizing a distortion measure. The experimental results indicate that, in scenes that can be approximated by planes, the proposed algorithm is superior to the dense depth map and, in some practical situations, to the block motion vector-based representations in the rate-distortion sense.
Evren Imre, A. Aydin Alatan, Ugur Güdükbay
IEEE Trans. Image Process.1
2007 Rate-Distortion Based Piecewise Planar 3D Scene Geometry Representation
abstract
This paper proposes a novel 3D piecewise planar reconstruction algorithm, to build a 3D scene representation that minimizes the intensity error between a particular frame and its prediction. 3D scene geometry is exploited to remove the visual redundancy between frame pairs for any predictive coding scheme. This approach associates the rate increase with the quality of representation, and is shown to be rate-distortion efficient by the experiments.
Evren Imre, A. Aydin Alatan, Ugur Güdükbay
ICIP (5)1
2007 Towards 3-D scene reconstruction from broadcast video
Evren Imre, Sebastian Knorr, Burak Özkalayci, Ugur Topay, A. Aydin Alatan, Thomas Sikora
Signal Process. Image Commun.1
2006 Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
abstract
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epipolar criterion to segment the features belonging to independently moving objects. Once the features are segmented, corresponding objects are reconstructed individually by using a sequential algorithm, which is also capable of prioritizing the frame pairs with respect to their reliability and information content, thus achieving a fast and accurate reconstruction through efficient processing of the available data. A tracker is utilized to increase the baseline distance between views and to improve the F-matrix estimation, which is beneficial to both the segmentation and the 3D structure estimation processes. The experimental results demonstrate that our approach has the potential to effectively deal with the multi-body MFSfM problem in a generic video sequence.
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thomas Sikora
ICIP1