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Christopher Thomas Ryan

dblp:40/2044 · DBLP profile ↗
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4ranked-venue papers
1as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 4 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 47% Graph algorithms and graph theory · 30% Mathematical optimization · 15%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › market design › matching markets
kidney exchange
0.212015
A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs · EC 2015
Algorithmic game theory and mechanism design
market design
0.212015
A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs · EC 2015
Mathematical optimization › convergence analysis
non-asymptotic analysis
0.212015
A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs · EC 2015
Graph algorithms and graph theory
random graphs
0.212015
A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs · EC 2015
Graph algorithms and graph theory › random graphs
random graph analysis
0.212015
A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs · EC 2015
Algorithmic game theory and mechanism design
equilibrium computation
0.112010
Computing pure strategy nash equilibria in compact symmetric games · EC 2010
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts › nash equilibrium
pure nash equilibrium
0.112010
Computing pure strategy nash equilibria in compact symmetric games · EC 2010

Methods — techniques the papers use, named apart from their topics

random walk · 0.2piecewise-linear utility · 0.1FPTAS · 0.1
YearPublicationVenuePosition
2023 Designing Optimization Problems with Diverse Solutions
Oussama Hanguir, Will Ma, Christopher Thomas Ryan
IPCO3
2017 Mixed-Integer Linear Representability, Disjunctions, and Variable Elimination
Amitabh Basu, R. Kipp Martin, Christopher Thomas Ryan, Guanyi Wang
IPCO3
2015 A Non-asymptotic Approach to Analyzing Kidney Exchange Graphs
abstract
We propose a non-asymptotic approach to analyze kidney exchange that builds on the random graph model of kidney exchange introduced in Ashlagi, Garmarnik, Rees and Roth's "The need for (long) chains in kidney exchange" (2012). We analyze a two phase procedure where random walks are used to allocate chains, followed by allocation via matching in cycles. Random walks preserve the probabilistic structure of residual graphs, greatly facilitating analysis without sending the number of nodes to infinity. We derive useful analytical bounds that illustrate the performance of our procedure and more general kidney allocation procedures. Our results complement previous asymptotic results for large (limit) graphs on the benefits of using chains in kidney exchange and empirical results based on data from fielded kidney exchanges.
Yichuan Ding, Dongdong Ge, Simai He, Christopher Thomas Ryan
EC4
2010 Computing pure strategy nash equilibria in compact symmetric games
abstract
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to "compact" representations, meaning that the number of players can be exponential in the representation size. We show that in the general case, where utility functions are represented as arbitrary circuits, the problem of deciding the existence of PSNE is NP-complete. For the special case of games with two actions, we show that there always exists a PSNE and give a polynomial-time algorithm for finding one. We then focus on a specific compact representation: piecewise-linear utility functions. We give polynomial-time algorithms for finding a sample PSNE, counting the number of PSNEs, and also provide an FPTAS for finding social-welfare-maximizing equilibria. We extend our piecewise-linear representation to achieve what we believe to be the first compact representation for parameterized families of (symmetric) games. We provide methods for answering questions about a parameterized family without needing to solve each game from the family separately.
Christopher Thomas Ryan, Albert Xin Jiang, Kevin Leyton-Brown
EC1