Greg R. Luecke

dblp:40/3264 · DBLP profile ↗
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7ranked-venue papers
6as first author
0since 2021 · last 2011
0000-0003-4880-9039ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-authorSystems, architecture and hardware · 5 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
6 papers
Haptics and multimodal interaction · 94% Human-robot interaction · 6%
Artificial intelligence
3 papers
Motion planning and robot control · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
haptic rendering
0.222011
Haptic Interactions Using Virtual Manipulator Coupling With Applications to Underactuated Systems · IEEE Trans. Robotics 2011
Haptic interactions with under-actuated robots using virtual mechanisms · ICRA 2008
Haptics and multimodal interaction
haptic device control
0.112008
Haptic interactions with under-actuated robots using virtual mechanisms · ICRA 2008
Haptics and multimodal interaction › haptic feedback
force feedback
0.021997
Virtual cooperating manipulator control for haptic interaction with NURBS surfaces · ICRA 1997
Haptic interaction using a PUMA560 and the ISU force reflecting exoskeleton system · ICRA 1997
Human-robot interaction
physical human-robot interaction
0.022000
Impedance Fields for Trajectory Enhancement in the Intelligent Assist Device · ICRA 2000
Haptic interaction using a PUMA560 and the ISU force reflecting exoskeleton system · ICRA 1997
Robotics › Motion planning and robot control › robot control
admittance control
0.011997
Dynamic simulation of virtual mechanisms with haptic feedback using industrial robotics equipment · ICRA 1997
Haptics and multimodal interaction › haptic interface
force display
0.011997
Dynamic simulation of virtual mechanisms with haptic feedback using industrial robotics equipment · ICRA 1997
Haptics and multimodal interaction
haptic feedback
0.011997
Dynamic simulation of virtual mechanisms with haptic feedback using industrial robotics equipment · ICRA 1997
Haptics and multimodal interaction
haptic interface
0.011997
Haptic interaction using a PUMA560 and the ISU force reflecting exoskeleton system · ICRA 1997
Robotics › Motion planning and robot control
robot control
0.022000
Impedance Fields for Trajectory Enhancement in the Intelligent Assist Device · ICRA 2000
Virtual cooperating manipulator control for haptic interaction with NURBS surfaces · ICRA 1997
Robotics › Motion planning and robot control › robot control
impedance control
0.012000
Impedance Fields for Trajectory Enhancement in the Intelligent Assist Device · ICRA 2000

Methods — techniques the papers use, named apart from their topics

virtual manipulator coupling · 0.2virtual mechanism approach · 0.1force compensation · 0.1simulation · 0.1impedance field · 0.1dynamic simulation · 0.0admittance control · 0.0NURBS surface representation · 0.0trajectory control · 0.0force control · 0.0
YearPublicationVenuePosition
2011 Haptic Interactions Using Virtual Manipulator Coupling With Applications to Underactuated Systems
abstract
Haptic interactions have become increasingly important as an interface to computer-generated simulations in virtual-reality (VR) applications. Many haptic devices are designed to be used as a force feedback mouse, where the user's hand is in contact with the haptic device while the object contact and force generation occur on a computer screen. In this paper, we present an approach using a “virtual probe” to interact with the environment and introduce a new method to generate impedance-based haptic forces based on the use of a virtual manipulator. The virtual probe is connected directly to the haptic device and is projected from the hand to the environment, much like a scalpel or sword. As the probe comes in contact with the environment, the haptic device generates appropriate forces on the hand. We extend this approach to include underactuated haptic devices, which do not have fully powered joints. We show that the approach compensates for missing joint actuation in the underactuated haptic devices. We show experimental results for a simple case of haptic interaction; we also present an experimental implementation in six degrees of freedom (DOF) using one of the most popular devices: the PHANTOM.
Greg R. Luecke
IEEE Trans. Robotics1
2008 Haptic interactions with under-actuated robots using virtual mechanisms
abstract
Haptic interactions with computer generated simulations has become almost routine in Virtual Reality (VR) applications. While general interaction requires six degrees of freedom, some haptic devices are designed with fewer degrees of freedom, and so have problems representing general haptic contact. In this work, we present a new approach to the control of a general haptic device, and extend this approach to compensate for missing forces in under-actuated haptic devices. We present an experimental implementation using one of the most popular devices, the PHANTOMreg, and show experimental results for a simple case of haptic interaction.
Greg R. Luecke, John A. Beckman
ICRA1
2000 Impedance Fields for Trajectory Enhancement in the Intelligent Assist Device
abstract
Mechanical manipulators are commonly used in manufacturing applications to aid in the handling of large, bulky, or dangerous materials. Often these heavy lift assist devices are designed to lift a variety of payloads and are controlled by a human operator A recent trend has been to automate more of the function of the manipulator and collocate the human input with the payload. In this research, an existing heavy lift assist device is equipped with joint actuators and a force transducer to allow the operator to move the payload in a natural and intuitive manner. Intelligence is added to the assist device by inserting impedance fields in the workspace to affect the trajectory commanded by the operator. Repulsive fields are used to avoid obstacles and attractive fields are added to help the operator reach desired positions. Simulation results are compared to experimental results for the system under operation.
Greg R. Luecke, Kok-Leong Tan, Naci Zafer
ICRA1
1997 Dynamic simulation of virtual mechanisms with haptic feedback using industrial robotics equipment
abstract
This paper explores using industrial robotics equipment in a haptic (or kinesthetic) force display system conceived for mechanism design applications. The dynamics and kinematics of an aircraft flight control column/wheel are simulated as a human interacts directly with the end effector of a commonly available robotic manipulator. An admittance control paradigm is used for developing a haptic system wherein realistic simulation of the dynamic interaction forces between a human user and the simulated virtual object or mechanism is required. Experimental results are presented which demonstrate human user interaction with the virtual mechanism.
C. L. Clover, Greg R. Luecke, James J. Troy, William A. McNeely
ICRA2
1997 Haptic interaction using a PUMA560 and the ISU force reflecting exoskeleton system
abstract
Force feedback from the virtual world can greatly enhance the sense of immersion even for simple applications. The ISU force reflecting exoskeleton enables the user to interact dynamically with simulated environments by providing an electro-magnetic haptic interface between the human and the environment. This paper describes the force and trajectory control interface for the PUMA 560 manipulator that supports the ISU force reflecting exoskeleton hand tracking system. The combined exoskeleton-PUMA system allows the application of virtual forces to the digits of the human finger. Two different typical synthetic environments are programmed and tested using the ISU force reflecting exoskeleton haptic interface device. The experimental results shows that the magnetic interface gives adequate force levels for perception of virtual objects, enhancing the feeling of immersion in the virtual environment, and that the PUMA 560 provides adequate tracking and free motion capabilities for the ISU exoskeleton system.
Greg R. Luecke, Young-ho Chai
ICRA1
1997 Virtual cooperating manipulator control for haptic interaction with NURBS surfaces
abstract
Virtual manipulators are a new concept in the area of force feedback for virtual reality. This control approach does not make use of any specialized haptic display hardware but instead is formulated for implementation with any general industrial robot that allows six degree of freedom motion. Using this approach many commonly available manipulators can be used as an interface device to a virtual environment. This work extends the virtual manipulator concept, to allow haptic interaction with more complex virtual objects. The time varying virtual manipulator developed here constrains the end effector of a robot to trace along a NURBS surface. This virtual mechanism provides interaction forces consistent with the sensation of contacting the surface. These interaction forces can be coupled with a graphical display to provide a more complete feeling of immersion.
Greg R. Luecke, James C. Edwards, Brian E. Miller
ICRA1
1997 Force interactions in the synthetic environment using the ISU force reflecting exoskeleton
Greg R. Luecke, Young-ho Chai, James C. Edwards
Comput. Graph.1