Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Brendan Collins

dblp:40/5361 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 77% Image and video processing · 23%
Artificial intelligence
1 paper
Efficient and distributed learning · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › immersive display
head-mounted display
0.412020
Angular Dependence of the Spatial Resolution in Virtual Reality Displays · VR 2020
Information retrieval
query understanding
0.312018
Large Scale Search Engine Marketing (SEM) at Airbnb · SIGIR 2018
Information retrieval › online advertising
sponsored search
0.312018
Large Scale Search Engine Marketing (SEM) at Airbnb · SIGIR 2018
Information retrieval › online advertising › sponsored search
ad auction
0.112018
Large Scale Search Engine Marketing (SEM) at Airbnb · SIGIR 2018
Machine learning › Efficient and distributed learning
active learning
0.112008
Towards Scalable Dataset Construction: An Active Learning Approach · ECCV (1) 2008

Methods — techniques the papers use, named apart from their topics

slanted-edge method · 0.4line spread response · 0.4angle-scanning · 0.4machine learning · 0.3active learning · 0.1
YearPublicationVenuePosition
2020 Angular Dependence of the Spatial Resolution in Virtual Reality Displays
abstract
We compare two methods for characterizing the angular dependence of the spatial resolution in virtual reality head-mounted displays (HMDs) by measuring the line spread response (LSR) across the field of view (FOV) of the device. While slanted-edge is the standard method for determining the resolution of cameras, the standard approach for display devices is to used a line or edge aligned to the display pixel array. However, applying the LSR to head-mounted displays (HMDs) presents additional challenges due to the neareye optics. The LSRs of the HTC Vive and HTC Vive Pro were measured using a line of single white pixels by setting the red, green, and blue subpixels at maximum driving level. The white line was swept along a single direction over a 30° range in the FOV and the spatial resolution was measured using two approaches: wide-field and angle-scanning. In the wide-field method, the 30° FOV is imaged onto a stationary camera. In the second method, the camera is rotated across the FOV such that the white line remains static on the camera with the rotation axis located behind the lens to mimic the human visual system. The results show that the wide-field method overestimates the spatial resolution of the HMD by approximately 40% for angles larger than 10°. Consistent results obtained for the Vive and the Vive Pro indicate that the cause of the resolution limitation depends on the location in the FOV. The limitation in the center of the FOV is the pixel density, whereas, the off-axis spatial resolution is limited by optical components. Achieving high resolution VR HMDs requires system-wide design and technology improvement.
Ryan Beams, Brendan Collins, Andrea Seung Kim, Aldo Badano
VR2
2018 Large Scale Search Engine Marketing (SEM) at Airbnb
abstract
Airbnb is an online marketplace which connects hosts and guests all over the world. Our inventory includes over 4.5 million listings, which enable the travel of over 300 million guests. The growth team at Airbnb is responsible for helping travelers find Airbnb, in part by participating in ad auctions on major search platforms such as Google and Bing. In this talk, we will describe how ad- vertising efficiently on these platforms requires solving several information retrieval and machine learning problems, including query understanding, click value estimation, and realtime pacing of our expenditure.
James Wong, Brendan Collins, Ganesh Venkataraman
SIGIR2
2008 Towards Scalable Dataset Construction: An Active Learning Approach
Brendan Collins, Jia Deng 0001, Kai Li 0001, Li Fei-Fei 0001
ECCV (1)1