EDBT 2026 Demo / reviewers in the wild / expert
Jenny Quillien
dblp:40/7473
· DBLP profile ↗
3ranked-venue papers
2as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 3 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
2 papers |
Empirical software engineering · 66% Requirements engineering and software design · 34% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Empirical software engineering
agile software development |
0.1 | 2 | 2010 | Rubber ducks, nightmares, and unsaturated predicates: proto-scientific schemata are good for agile · OOPSLA 2010 Agile anthropology and Alexander's architecture: an essay in three voices · OOPSLA 2009 |
Empirical software engineering
software engineering practice |
0.1 | 2 | 2010 | Rubber ducks, nightmares, and unsaturated predicates: proto-scientific schemata are good for agile · OOPSLA 2010 Agile anthropology and Alexander's architecture: an essay in three voices · OOPSLA 2009 |
Requirements engineering and software design
software architecture |
0.1 | 1 | 2009 | Agile anthropology and Alexander's architecture: an essay in three voices · OOPSLA 2009 |
Requirements engineering and software design › software design
software design theory |
0.1 | 2 | 2010 | Rubber ducks, nightmares, and unsaturated predicates: proto-scientific schemata are good for agile · OOPSLA 2010 Agile anthropology and Alexander's architecture: an essay in three voices · OOPSLA 2009 |
Empirical software engineering
developer studies |
0.0 | 1 | 2010 | Rubber ducks, nightmares, and unsaturated predicates: proto-scientific schemata are good for agile · OOPSLA 2010 |
Methods — techniques the papers use, named apart from their topics
metaphor analysis · 0.1epistemology · 0.1theory building · 0.1ethnography · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Conferences & Остраннeние: Shortchanging Topos and OurselvesabstractWhat is a conference for? What are its design considerations? What are the trade-offs between virtual and terrestrial meetings? Within these larger frame questions, this essay looks only at the following argument: Richard P. Gabriel, Jenny Quillien |
Onward! | 2 |
| 2010 | Rubber ducks, nightmares, and unsaturated predicates: proto-scientific schemata are good for agileabstractFine-grain case studies of scientific inquiry, lessons from linguistics on metaphoric thinking, the epistemology of Charles Sanders Peirce, recent work on architectural image-schemata, along with the computer world's own theorist, Peter Naur, all suggest that software developers (frequently dulled and desiccated from overdosing on 'Cartesian' methodologies) could benefit from imbibing a little 'mysticism' not the wave-your-hands woo-woo kind but the more ineffable hunch and gut side of human cognition. Scholarly publications in their final polished forms rarely admit that stories, jokes, eroticism, and dreams were the fertile seeds that germinated into 'serious' results. This essay looks to these 'closet' sources, non-reductionist, non-self conscious, metaphorical, aformal modes of thought as the salvation of a profession gone awry. It is notably proto-scientific image-schemata that retain our attention as a pragmatic tool for improving the fecundity of Agile methodology, at its roots, so to speak. The necessary context is provided by Peter Naur's fundamental insights about software development as 'theory building' coupled with an elaboration of the Agile concept of storytelling. Jenny Quillien, Dave West |
OOPSLA | 1 |
| 2009 | Agile anthropology and Alexander's architecture: an essay in three voicesabstractDuring its formative decades the software community looked twice to the theories of Christopher Alexander for inspiration, both times failing to completely master the architect's most useful insights. Now a third opportunity presents itself with Alexander's recent publication, The Nature of Order. Serious apprenticeship, however, imposes a prerequisite of sober self-reflection and evaluation. What, really, is the nature of the developer's tasks? Under what philosophical umbrella has the software community matured until now? Do other philosophical traditions offer alternative and perhaps more pertinent epistemologies? What voices, besides Alexander's, might contribute to the community's evolution? We address these questions along with theory building, ethnography, weak links, design heuristics, agility, and complex systems, all of which combine with Alexander's new theories to suggest different ways of doing what we do, better. Jenny Quillien, Pam Rostal, Dave West |
OOPSLA | 1 |