Demo Data from EDBT 2026 / reviewers in the wild / expert
Mubarrat Tajoar Chowdhury
dblp:400/8241
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Face, body and person analysis · 50% Deep learning architectures and training · 50% | |
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.9 | 1 | 2025 | QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025 |
Machine learning › Deep learning architectures and training
transformer |
0.9 | 1 | 2025 | QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025 |
Interaction techniques and input › object manipulation
hand-object interaction |
0.3 | 1 | 2025 | QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
three-step update · 1.7query optimization · 1.7contact information · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating ObjectsabstractSignificant advancements have been achieved in the realm of understanding poses and interactions of two hands manipulating an object. The emergence of augmented reality (AR) and virtual reality (VR) technologies has heightened the demand for real-time performance in these applications. However, current state-of-the-art models often exhibit promising results at the expense of substantial computational overhead. In this paper, we present a query-optimized real-time Transformer (QORT-Former), the first Transformer-based real-time framework for 3D pose estimation of two hands and an object. We first limit the number of queries and decoders to meet the efficiency requirement. Given limited number of queries and decoders, we propose to optimize queries which are taken as input to the Transformer decoder, to secure better accuracy: (1) we propose to divide queries into three types (a left hand query, a right hand query and an object query) and enhance query features (2) by using the contact information between hands and an object and (3) by using three-step update of enhanced image and query features with respect to one another. With proposed methods, we achieved real-time pose estimation performance using just 108 queries and 1 decoder (53.5 FPS on an RTX 3090TI GPU). Surpassing state-of-the-art results on the H2O dataset by 17.6% (left hand), 22.8% (right hand), and 27.2% (object), as well as on the FPHA dataset by 5.3% (right hand) and 10.4% (object), our method excels in accuracy. Additionally, it sets the state-of-the-art in interaction recognition, maintaining real-time efficiency with an off-the-shelf action recognition module. Elkhan Ismayilzada, MD Khalequzzaman Chowdhury Sayem, Yihalem Yimolal Tiruneh, Mubarrat Tajoar Chowdhury, Muhammadjon Boboev, Seungryul Baek |
AAAI | 4 |