EDBT 2026 Demo / reviewers in the wild / expert
Chahat Kalsi
dblp:401/6526
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0001-9603-0217ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 43% Visualization and visual analytics · 43% Geometric modeling and processing · 14% | |
| Human-computer interaction and pervasive computing
2 papers |
Interaction techniques and input · 50% Immersive interaction · 50% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › display technology
tiled display wall |
1.7 | 2 | 2025 | Silo: Half-Gigapixel Cylindrical Stereoscopic Immersive Display · VR 2025 AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display Systems · ISMAR 2025 |
Virtual and augmented reality
augmented reality |
0.9 | 1 | 2025 | AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display Systems · ISMAR 2025 |
Virtual and augmented reality › augmented reality
augmented reality applications |
0.9 | 1 | 2025 | AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display Systems · ISMAR 2025 |
Geometric modeling and processing › surface parameterization
conformal mapping |
0.9 | 1 | 2025 | Silo: Half-Gigapixel Cylindrical Stereoscopic Immersive Display · VR 2025 |
Visualization and visual analytics
data exploration |
0.9 | 1 | 2025 | AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display Systems · ISMAR 2025 |
Virtual and augmented reality
immersive display |
0.9 | 1 | 2025 | Silo: Half-Gigapixel Cylindrical Stereoscopic Immersive Display · VR 2025 |
Methods — techniques the papers use, named apart from their topics
user study · 1.7remote rendering · 1.7optimal mass transport · 1.7geometric alignment · 1.7client-server architecture · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display SystemsabstractWe present AuxiScope, a novel AR-based system designed to enhance personalized data exploration on large wall displays (LWDs) by integrating handheld tablets as auxiliary visualization interfaces. While LWDs offer expanded visual real estate and intuitive embodied interaction, they pose challenges related to effective interfaces for data exploration and analysis, specifically in multi-user settings. AuxiScope addresses these by overlaying supplementary visualizations onto corresponding LWD content, enabling individualized exploration without interference with the visual data displayed on the LWD. To achieve this, we have designed a geometric alignment pipeline that synchronizes the auxiliary visualizations atop the virtual scene. Specifically, by leveraging AR technology, AuxiScope resolves the tablet physical localization, viewpoint computation, and user interaction translation into the virtual space. Subsequently, based on a client-server architecture, it employs remote rendering and delegates computational tasks to the LWD compute nodes in order to minimize memory load on portable devices. We demonstrate the potential of AuxiScope through multiple AR-based interaction techniques across information and scientific visualization scenarios, for both 2D and 3D contexts. Matthew S. Castellana, Chahat Kalsi, Yoonsang Kim, Saeed Boorboor, Arie E. Kaufman |
ISMAR | 2 |
| 2025 | Silo: Half-Gigapixel Cylindrical Stereoscopic Immersive DisplayabstractWe present the design and construction of the Silo, a fully immersive stereoscopic cylindrical tiled-display visualization facility. Comprising 168 high-density LCD displays, the facility provides an ultra-high-resolution image of 619 million pixels, and close to 360 horizontal field-of-regards (FoR), aiming to maximize visual acuity and completely engage the human visual sensorium and its periphery. In this article, we outline the motivations, design principles, hardware selection and software systems, and interaction modalities used in constructing the Silo. To address missing visual information due to the absence of a ceiling and floor, we have designed a method that utilizes conformal mapping and optimal mass transport to reproject the entire 360 volumetric FoR of the virtual scene to the available display real estate. We showcase several applications demonstrating the utility of the Silo and report the findings of our user studies that highlight the effectiveness of the Silo layout compared to curved mono and flat powerwall display facilities. Our user evaluations and studies have shown that the Silo supports natural exploration and enhanced visualization due to its capability to render surround ultra-high-resolution stereoscopic views. Saeed Boorboor, Doris Gutiérrez-Rosales, Ahamed Shoaib, Chahat Kalsi, Yue Wang 0127, Yuyang Cao, Xianfeng Gu, Arie E. Kaufman |
VR | 4 |