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Yuner Zhang

dblp:401/7645 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 43% Autonomous driving · 38% Video understanding and tracking · 19%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
collaborative perception
2.022026
SparseCoop: Cooperative Perception with Kinematic-Grounded Queries · AAAI 2026
Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark · AAAI 2026
Computer vision › 3D vision
3d object detection
1.012026
SparseCoop: Cooperative Perception with Kinematic-Grounded Queries · AAAI 2026
Computer vision › 3D vision › 3d object detection
multi-agent 3d object detection
1.012026
SparseCoop: Cooperative Perception with Kinematic-Grounded Queries · AAAI 2026
Computer vision › Video understanding and tracking
multi-object tracking
1.012026
SparseCoop: Cooperative Perception with Kinematic-Grounded Queries · AAAI 2026
Computer vision › 3D vision › 3d object detection
3d object detection and tracking
0.312026
Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark · AAAI 2026

Methods — techniques the papers use, named apart from their topics

sparse query-based detection · 1.0instance denoising · 1.0cooperative tracking · 1.0cooperative detection · 1.0bird's-eye-view feature fusion · 1.0CARLA-AirSim co-simulation · 1.0
YearPublicationVenuePosition
2026 Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark
abstract
While cooperative perception can overcome the limitations of single-vehicle systems, the practical implementation of vehicle-to-vehicle and vehicle-to-infrastructure systems is often impeded by significant economic barriers. Aerial-ground cooperation (AGC), which pairs ground vehicles with drones, presents a more economically viable and rapidly deployable alternative. However, this emerging field has been held back by a critical lack of high-quality public datasets and benchmarks. To bridge this gap, we present Griffin, a comprehensive AGC 3D perception dataset, featuring over 250 dynamic scenes (37k+ frames). It incorporates varied drone altitudes (20-60m), diverse weather conditions, realistic drone dynamics via CARLA-AirSim co-simulation, and critical occlusion-aware 3D annotations. Accompanying the dataset is a unified benchmarking framework for cooperative detection and tracking, with protocols to evaluate communication efficiency, altitude adaptability, and robustness to communication latency, data loss and localization noise. By experiments through different cooperative paradigms, we demonstrate the effectiveness and limitations of current methods and provide crucial insights for future research.
Jiahao Wang 0005, Xiangyu Cao, Jiaru Zhong, Yuner Zhang, Zeyu Han, Haibao Yu, Shaobing Xu, Jianqiang Wang 0003
AAAI4
2026 SparseCoop: Cooperative Perception with Kinematic-Grounded Queries
abstract
Cooperative perception is critical for autonomous driving, overcoming the inherent limitations of a single vehicle, such as occlusions and constrained fields-of-view. However, current approaches sharing dense Bird's-Eye-View (BEV) features are constrained by quadratically-scaling communication costs and the lack of flexibility and interpretability for precise alignment across asynchronous or disparate viewpoints. While emerging sparse query-based methods offer an alternative, they often suffer from inadequate geometric representations, suboptimal fusion strategies, and training instability. In this paper, we propose SparseCoop, a fully sparse cooperative perception framework for 3D detection and tracking that completely discards intermediate BEV representations. Our framework features a trio of innovations: a kinematic grounded instance query that uses an explicit state vector with 3D geometry and velocity for precise spatio-temporal alignment; a coarse-to-fine aggregation module that effectively integrates information from both matched and unmatched instances; and a cooperative instance denoising task that provides stable, abundant supervision to accelerate and stabilize training. Experiments on V2X-Seq and Griffin datasets show SparseCoop achieves state-of-the-art performance. Notably, it delivers this performance with superior computational efficiency and a highly competitive transmission cost, while showing remarkable robustness to real-world challenges like communication latency.
Jiahao Wang 0005, Zhongwei Jiang, Jiaru Zhong, Haibao Yu, Yuner Zhang, Chenyang Lu 0011, Shaobing Xu, Jianqiang Wang 0003
AAAI6