Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuzhuo Tian
dblp:401/9360
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Generative modeling · 57% Segmentation and scene understanding · 19% Vision and language · 19% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
3d generative model |
0.9 | 1 | 2025 | Orientation Matters: Making 3D Generative Models Orientation-Aligned · NeurIPS 2025 |
Machine learning › Generative modeling › diffusion model
3d shape generation |
0.9 | 1 | 2025 | Orientation Matters: Making 3D Generative Models Orientation-Aligned · NeurIPS 2025 |
Computer vision › Segmentation and scene understanding
interactive segmentation |
0.9 | 1 | 2025 | SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories · CVPR 2025 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
0.9 | 1 | 2025 | SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories · CVPR 2025 |
Machine learning › Generative modeling › diffusion model › 3d-aware diffusion
multi-view diffusion |
0.9 | 1 | 2025 | Orientation Matters: Making 3D Generative Models Orientation-Aligned · NeurIPS 2025 |
Machine learning › Reinforcement learning
markov decision process |
0.3 | 1 | 2025 | SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
variational autoencoder · 0.9process reward model guided tree search · 0.9policy improvement · 0.9diffusion model · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator TrajectoriesabstractWhile MLLMs have demonstrated impressive image understanding capabilities, they still struggle with pixel-level comprehension, limiting their practical applications. Current evaluation tasks such as VQA and visual grounding remain too coarse to assess fine-grained pixel comprehension accurately. Although segmentation is foundational for pixel-level understanding, existing methods often require MLLMs to generate implicit tokens, decoded through external pixel decoders. This approach disrupts the MLLM’s text output space, potentially compromising language capabilities and reducing flexibility and extensibility while failing to reflect the model’s intrinsic pixel-level understanding. Thus, we introduce the Human-Like Mask Annotation Task (HLMAT), a new paradigm where MLLMs mimic human annotators using interactive segmentation tools. Modelling segmentation as a multi-step Markov Decision Process, HLMAT enables MLLMs to iteratively generate text-based click points, achieving high-quality masks without architectural changes or implicit tokens. Through this setup, we develop SegAgent, a model fine-tuned on human-like annotation trajectories, which achieves performance comparable to SoTA methods and supports additional tasks like mask refinement and annotation filtering. HLMAT provides a protocol for assessing fine-grained pixel understanding in MLLMs and introduces a vision-centric, multi-step decision-making task that facilitates the exploration of MLLMs’ visual reasoning abilities. Our adaptations of policy improvement method StaR and PRM guided tree search further enhance model robustness in complex segmentation tasks, laying a foundation for future advancements in fine-grained visual perception and multi-step decision-making for MLLMs. Code can be found at https://github.com/aim-uofa/SegAgent. Muzhi Zhu, Yuzhuo Tian, Hao Chen 0041, Chunluan Zhou, Qingpei Guo, Yang Liu 0357, Ming Yang 0007, Chunhua Shen |
CVPR | 2 |
| 2025 | Orientation Matters: Making 3D Generative Models Orientation-AlignedabstractHumans intuitively perceive object shape and orientation from a single image, guided by strong priors about canonical poses. However, existing 3D generative models often produce misaligned results due to inconsistent training data, limiting their usability in downstream tasks. To address this gap, we introduce the task of orientation-aligned 3D object generation: producing 3D objects from single images with consistent orientations across categories. To facilitate this, we construct Objaverse-OA, a dataset of 14,832 orientation-aligned 3D models spanning 1,008 categories. Leveraging Objaverse-OA, we fine-tune two representative 3D generative models based on multi-view diffusion and 3D variational autoencoder frameworks to produce aligned objects that generalize well to unseen objects across various categories. Experimental results demonstrate the superiority of our method over post-hoc alignment approaches. Furthermore, we showcase downstream applications enabled by our aligned object generation, including zero-shot object orientation estimation via analysis-by-synthesis and efficient arrow-based object rotation manipulation. Yichong Lu, Yuzhuo Tian, Zijin Jiang, Hao Ouyang, Haoji Hu, Yujun Shen, Yiyi Liao |
NeurIPS | 2 |