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Puyuan Guo

dblp:402/0203 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2026
0009-0009-6123-7937ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Computer animation and physical simulation · 61% Audio and music processing · 39%
Artificial intelligence
1 paper
Generative modeling · 100%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › voice conversion
singing voice conversion
1.012026
HQ-SVC: Towards High-Quality Zero-Shot Singing Voice Conversion in Low-Resource Scenarios · AAAI 2026
Machine learning › Generative modeling › diffusion model
controllable generation
0.912025
Controllable 3D Dance Generation Using Diffusion-Based Transformer U-Net · AAAI 2025
Machine learning › Generative modeling
diffusion model
0.912025
Controllable 3D Dance Generation Using Diffusion-Based Transformer U-Net · AAAI 2025
Computer animation and physical simulation › motion synthesis › human motion synthesis
dance generation
0.912025
Controllable 3D Dance Generation Using Diffusion-Based Transformer U-Net · AAAI 2025
Computer animation and physical simulation
motion synthesis
0.912025
Controllable 3D Dance Generation Using Diffusion-Based Transformer U-Net · AAAI 2025
Audio and music processing › acoustic signal processing › audio signal reconstruction
audio super-resolution
0.312026
HQ-SVC: Towards High-Quality Zero-Shot Singing Voice Conversion in Low-Resource Scenarios · AAAI 2026
Computer animation and physical simulation › character animation
human animation
0.312025
EMO-Avatar: An LLM-Agent-Orchestrated Framework for Multimodal Emotional Support in Human Animation · ACM Multimedia 2025

Methods — techniques the papers use, named apart from their topics

transformer u-net · 1.7control network · 1.7diffusion model · 1.0differentiable signal processing · 1.0decoupled codec · 1.0large language model agents · 0.9large language model agent · 0.9
YearPublicationVenuePosition
2026 HQ-SVC: Towards High-Quality Zero-Shot Singing Voice Conversion in Low-Resource Scenarios
abstract
Zero-shot singing voice conversion (SVC) transforms a source singer's timbre to an unseen target speaker's voice while preserving melodic content without fine-tuning. Existing methods model speaker timbre and vocal content separately, losing essential acoustic information that degrades output quality while requiring significant computational resources. To overcome these limitations, we propose HQ-SVC, an efficient framework for high-quality zero-shot SVC. HQ-SVC first extracts jointly content and speaker features using a decoupled codec. It then enhances fidelity through pitch and volume modeling, preserving critical acoustic information typically lost in separate modeling approaches, and progressively refines outputs via differentiable signal processing and diffusion techniques. Evaluations confirm HQ-SVC significantly outperforms state-of-the-art zero-shot SVC methods in conversion quality and efficiency. Beyond voice conversion, HQ-SVC achieves superior voice naturalness compared to specialized audio super-resolution methods while natively supporting voice super-resolution tasks.
Bingsong Bai, Yizhong Geng, Fengping Wang, Puyuan Guo, Yingming Gao, Ya Li 0001
AAAI5
2025 Controllable 3D Dance Generation Using Diffusion-Based Transformer U-Net
abstract
Recently, dance generation has attracted increasing interest. In particular, the success of diffusion models in image generation has led to the emergence of dance generation systems based on the diffusion framework. However, these systems lack controllability, which limits their practical applications. In this paper, we propose a controllable dance generation method based on the diffusion model, which can generate 3D dance motions controlled by 2D keypoint sequences. Specifically, we design a transformer-based U-Net model to predict actual motions. Then, we fix the parameters of the U-Net model and train an additional control network, enabling the generated motions to be controlled by 2D keypoints. We conduct extensive experiments and compared our method with existing works on the widely used AIST++ dataset, demonstrating that our approach has certain advantages and controllability. Moreover, we also test our model on in-the-wild videos and find that it is capable of generating dance movements similar to the motions in the videos as well.
Puyuan Guo, Tuo Hao, Wenxin Fu, Yingming Gao, Ya Li 0001
AAAI1
2025 EMO-Avatar: An LLM-Agent-Orchestrated Framework for Multimodal Emotional Support in Human Animation
Wenxin Fu, Qihang Lu, Zekai Sun, Yizhong Geng, Puyuan Guo, Yingming Gao, Ya Li 0001
ACM Multimedia7