Lincai Zhong

dblp:402/3820 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d reconstruction
multimodal 3d reconstruction
0.912025
ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate · CVPR 2025
Wearable and physiological sensing › motion capture
inertial motion capture
0.312025
ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate · CVPR 2025

Methods — techniques the papers use, named apart from their topics

joint optimization · 1.7LiDAR · 1.7IMU fusion · 1.7
YearPublicationVenuePosition
2025 ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate
abstract
Human Motion Recovery (HMR) research mainly focuses on ground-based motions such as running. The study on capturing climbing motion, an off-ground motion, is sparse. This is partly due to the limited availability of climbing motion datasets, especially large-scale and challenging 3D labeled datasets. To address the insufficiency of climbing motion datasets, we collect AscendMotion, a large-scale well-annotated, and challenging climbing motion dataset. It consists of 412k RGB, LiDAR frames, and IMU measurements, including the challenging climbing motions of 22 skilled climbing coaches across 12 different rock walls. Capturing the climbing motions is challenging as it requires precise recovery of not only the complex pose but also the global position of climbers. Although multiple global HMR methods have been proposed, they cannot faithfully capture climbing motions. To address the limitations of HMR methods for climbing, we propose Climbing-Cap, a motion recovery method that reconstructs continuous 3D human climbing motion in a global coordinate system. One key insight is to use the RGB and LiDAR modalities to separately reconstruct motions in camera coordinates and global coordinates and to optimize them jointly. We demonstrate the quality of the AscendMotion dataset and present promising results from ClimbingCap. The AscendMotion dataset and source code release publicly at http://www.lidarhumanmotion.net/climbingcap/
Xincheng Lin, Yuhua Luo, Shuqi Fan, Yudi Dai, Qixin Zhong, Lincai Zhong, Yuexin Ma, Lan Xu 0003, Chenglu Wen, Cheng Wang 0003
CVPR7