EDBT 2026 Demo / reviewers in the wild / expert
Hanbei Zhan
dblp:402/4188
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 100% | |
| Artificial intelligence
1 paper |
Vision and language · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 77% User interface design and tools · 23% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
geospatial visualization |
1.0 | 1 | 2026 | GeoAuthor: Linking Text and Visualization for Geographic Article Authoring · IEEE Trans. Vis. Comput. Graph. 2026 |
Visualization and visual analytics › explainable AI
model interpretation |
1.0 | 1 | 2026 | KEditVis: A Visual Analytics System for Knowledge Editing of Large Language Models · IEEE Trans. Vis. Comput. Graph. 2026 |
Visualization and visual analytics › visual analytics
visual analytics system |
1.0 | 1 | 2026 | KEditVis: A Visual Analytics System for Knowledge Editing of Large Language Models · IEEE Trans. Vis. Comput. Graph. 2026 |
Human-AI interaction
large language model interaction |
1.0 | 1 | 2026 | KEditVis: A Visual Analytics System for Knowledge Editing of Large Language Models · IEEE Trans. Vis. Comput. Graph. 2026 |
Computer vision › Vision and language › multimodal understanding
GUI understanding |
0.9 | 1 | 2025 | MP-GUI: Modality Perception with MLLMs for GUI Understanding · CVPR 2025 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
0.9 | 1 | 2025 | MP-GUI: Modality Perception with MLLMs for GUI Understanding · CVPR 2025 |
User interface design and tools
authoring tools |
0.3 | 1 | 2026 | GeoAuthor: Linking Text and Visualization for Geographic Article Authoring · IEEE Trans. Vis. Comput. Graph. 2026 |
Methods — techniques the papers use, named apart from their topics
user study · 2.0interactive visualization · 2.0automatic visualization synchronization · 2.0modality perception · 0.9fusion gate · 0.9automatic data collection · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GeoAuthor: Linking Text and Visualization for Geographic Article AuthoringabstractArticles containing geographic information are widely distributed and commonly used in daily life, frequently incorporating geographic visualizations as illustrations. However, the creation of such articles remains cumbersome, necessitating authors to switch between authoring text and illustrations, thereby disrupting immersive writing. Our interviews corroborated this observation and revealed the primary challenge in the traditional process stems from the low synchronization frequency between text and geographic visualizations during creation, coupled with weak visual links, forcing users to mentally maintain this synchronization and thereby increasing their cognitive burden. In response, we developed GeoAuthor, which facilitates the interactive creation of geographic articles by automatically synchronizing text creation with geographic visualizations with rich visual links. This bidirectional approach ensures that the written content and visual representations remain consistent and mutually informative throughout the creation process. Our evaluation demonstrated the efficacy of GeoAuthor, indicating its capacity to streamline the process of creating geographic articles. Zhenning Chen, Hanbei Zhan, Shifu Chen, Zikun Deng, Di Weng, Yingcai Wu |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2026 | KEditVis: A Visual Analytics System for Knowledge Editing of Large Language ModelsabstractLarge Language Models (LLMs) demonstrate exceptional capabilities in factual question answering, yet they sometimes provide incorrect responses. To address this issue, knowledge editing techniques have emerged as effective methods for correcting factual information in LLMs. However, typical knowledge editing workflows struggle with identifying the optimal set of model layers for editing and rely on summary indicators that provide insufficient guidance. This lack of transparency hinders effective comparison and identification of optimal editing strategies. In this paper, we present KEditVis, a novel visual analytics system designed to assist users in gaining a deeper understanding of knowledge editing through interactive visualizations, improving editing outcomes, and discovering valuable insights for the future development of knowledge editing algorithms. With KEditVis, users can select appropriate layers as the editing target, explore the reasons behind ineffective edits, and perform more targeted and effective edits. Our evaluation, including usage scenarios, expert interviews, and a user study, validates the effectiveness and usability of the system. Zhenning Chen, Hanbei Zhan, Yanwei Huang, Xin Wu 0003, Dazhen Deng, Di Weng, Yingcai Wu |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | MP-GUI: Modality Perception with MLLMs for GUI UnderstandingabstractGraphical user interface (GUI) has become integral to modern society, making it crucial to be understood for human-centric systems. However, unlike natural images or documents, GUIs comprise artificially designed graphical elements arranged to convey specific semantic meanings. Current multi-modal large language models (MLLMs) already proficient in processing graphical and textual components suffer from hurdles in GUI understanding due to the lack of explicit spatial structure modeling. Moreover, obtaining high-quality spatial structure data is challenging due to privacy issues and noisy environments. To address these challenges, we present MP-GUI, a specially designed MLLM for GUI understanding. MP-GUI features three precisely specialized perceivers to extract graphical, textual, and spatial modalities from the screen as GUI-tailored visual clues, with spatial structure refinement strategy and adaptively combined via a fusion gate to meet the specific preferences of different GUI understanding tasks. To cope with the scarcity of training data, we also introduce a pipeline for automatically data collecting. Extensive experiments demonstrate that MP-GUI achieves impressive results on various GUI understanding tasks with limited data. Our codes and datasets are publicly available at https://github.com/BigTaige/MP-GUI. Weizhi Chen, Leyang Yang, Sheng Zhou 0004, Shengchu Zhao, Hanbei Zhan, Jiongchao Jin, Liangcheng Li, Zirui Shao, Jiajun Bu |
CVPR | 6 |