Demo Data from EDBT 2026 / reviewers in the wild / expert
Yaxuan Guo
dblp:402/4728
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 61% Vision and language · 30% Language models and text generation · 9% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 67% Interaction techniques and input · 33% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-AI interaction
GUI agent |
2.0 | 2 | 2026 | MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI Agents · ACL (1) 2026 UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning · AAAI 2026 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
1.0 | 1 | 2026 | UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning · AAAI 2026 |
Machine learning › Reinforcement learning
policy optimization |
1.0 | 1 | 2026 | UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning · AAAI 2026 |
Machine learning › Reinforcement learning › knowledge-based reinforcement learning
rule-based reinforcement learning |
1.0 | 1 | 2026 | UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning · AAAI 2026 |
Interaction techniques and input
mobile interaction |
1.0 | 1 | 2026 | MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI Agents · ACL (1) 2026 |
Natural language and speech › Language models and text generation
LLM agents |
0.3 | 1 | 2026 | MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI Agents · ACL (1) 2026 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 2.0group relative policy optimization · 2.0benchmark · 2.0rule-based rewards · 1.0rule-based reward · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement LearningabstractThe recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in large language models (LLMs) through reinforcement learning (RL) with rule-based rewards. Despite its success in language tasks, its application in multimodal domains, particularly in graphic user interface (GUI) agent tasks, remains under-explored. To address this gap, we propose UI-R1, the first framework to investigate how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for GUI action prediction tasks. UI-R1 introduces a novel rule-based action reward scheme, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). To further improve efficiency at inference time, we present UI-R1-Efficient, a two-stage training paradigm that reduces reasoning length while boosting overall performance. In addition, we construct a compact yet high-quality dataset containing 2K challenging tasks across five prevalent mobile device action types. Experiments show that our proposed models (e.g., UI-R1-3B) achieve substantial improvements over the base model (Qwen2.5-VL-3B) on both in-domain (ID) and out-of-domain (OOD) tasks, with average accuracy gains of 18.3% on ScreenSpot, 6.0% on ScreenSpot-Pro, and 10.9% on ANDROIDCONTROL. Moreover, our efficient versions deliver competitive performance compared to considerably larger state-of-the-art models, underscoring the potential of reinforcement learning to advance GUI control and paving the way for future research in Human-Computer Interaction (HCI). Zhengxi Lu, Yuxiang Chai, Yaxuan Guo, Xi Yin 0011, Hao Wang 0251, Han Xiao 0010, Shuai Ren 0002, Pengxiang Zhao, Guanjing Xiong, Hongsheng Li 0001 |
AAAI | 3 |
| 2026 | MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI AgentsabstractPengxiang Zhao, Guangyi Liu, Yaozhen Liang, Weiqing He, Zhengxi Lu, WenHao Wang, Yuehao Huang, Yuxiang Chai, Zhaolu Kang, Yaxuan Guo, Hao Wang, Kexin Zhang, Liang Liu, Yong Liu. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Pengxiang Zhao, Yaozhen Liang, Weiqing He, Zhengxi Lu, WenHao Wang, Yuehao Huang, Yuxiang Chai, Zhaolu Kang, Yaxuan Guo |
ACL (1) | 10 |