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Maxim Karrenbach

dblp:402/6169 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene reconstruction
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025
Computer vision › 3D vision › 3d reconstruction › uncalibrated reconstruction
pose-free reconstruction
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025
Rendering
novel view synthesis
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025

Methods — techniques the papers use, named apart from their topics

transformer · 1.7patch-based querying · 1.7latent camera pose · 1.7
YearPublicationVenuePosition
2025 ERUPT: Efficient Rendering with Unposed Patch Transformer
abstract
This work addresses the problem of novel view synthesis in diverse scenes from small collections of RGB images. We propose ERUPT (Efficient Rendering with Unposed Patch Transformer) a state-of-the-art scene reconstruction model capable of efficient scene rendering using unposed imagery. We introduce patch-based querying, in contrast to existing pixel-based queries, to reduce the compute required to render a target view. This makes our model highly efficient both during training and at inference, capable of rendering at 600 fps on commercial hardware. Notably, our model is designed to use a learned latent camera pose which allows for training using unposed targets in datasets with sparse or inaccurate ground truth camera pose. We show that our approach can generalize on large real-world data and introduce a new benchmark dataset (MSVS-1M) for latent view synthesis using street-view imagery collected from Mapillary. In contrast to NeRF and Gaussian Splatting, which require dense imagery and precise metadata, ERUPT can render novel views of arbitrary scenes with as few as five unposed input images. ERUPT achieves better rendered image quality than current state-of-the-art methods for unposed image synthesis tasks, reduces labeled data requirements by 95% and decreases computational requirements by an order of magnitude, providing efficient novel view synthesis for diverse real-world scenes.
Maxim Shugaev, Maxim Karrenbach, Kyle Ashley, Bridget Kennedy, Naresh P. Cuntoor
CVPR3