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Yingjing Xiao

dblp:402/9545 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
0009-0004-9380-2922ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 33% Haptics and multimodal interaction · 33% Interaction techniques and input · 33%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › tactile sensing
fingertip force sensing
0.912025
Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025
Wearable and physiological sensing › motion capture
hand pose tracking
0.912025
Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025
Virtual and augmented reality › immersive interaction › virtual object manipulation
virtual hand interaction
0.312025
Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025

Methods — techniques the papers use, named apart from their topics

transformer network · 1.7inertial measurement unit · 1.7electromyography · 1.7cross-modal attention · 1.7
YearPublicationVenuePosition
2025 Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable
abstract
Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a novel wearable system that reconstructs 3D hand pose and estimates per-finger forces using a minimal ring-watch sensor setup. A ring worn on the finger integrates an inertial measurement unit (IMU) to capture finger motion, while a smartwatch-based single-channel electromyography (EMG) sensor on the wrist detects muscle activations. By leveraging the complementary strengths of motion sensing and muscle signals, our approach achieves accurate hand pose tracking and grip force estimation in a compact wearable form factor. We develop a dual-branch transformer network that fuses IMU and EMG data with cross-modal attention to predict finger joint positions and forces simultaneously. A custom loss function imposes kinematic constraints for smooth force variation and realistic force saturation. Evaluation with 20 participants performing daily object interaction gestures demonstrates an average Mean Per Joint Position Error (MPJPE) of 0.57 cm and a fingertip force estimation (RMSE: 0.213, r=0.76). We showcase our system in a real-time Unity application, enabling virtual hand interactions that respond to user-applied forces. This minimal, force-aware tracking system has broad implications for VR/AR, assistive prosthetics, and ergonomic monitoring.
Yingjing Xiao, Junbin Ren, Yuting Bai, Zhanpeng Jin, Yang Gao 0025
UIST1