Demo Data from EDBT 2026 / reviewers in the wild / expert
Yingjing Xiao
dblp:402/9545
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
0009-0004-9380-2922ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 33% Haptics and multimodal interaction · 33% Interaction techniques and input · 33% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › tactile sensing
fingertip force sensing |
0.9 | 1 | 2025 | Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025 |
Wearable and physiological sensing › motion capture
hand pose tracking |
0.9 | 1 | 2025 | Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025 |
Virtual and augmented reality › immersive interaction › virtual object manipulation
virtual hand interaction |
0.3 | 1 | 2025 | Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable · UIST 2025 |
Methods — techniques the papers use, named apart from their topics
transformer network · 1.7inertial measurement unit · 1.7electromyography · 1.7cross-modal attention · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch WearableabstractHand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a novel wearable system that reconstructs 3D hand pose and estimates per-finger forces using a minimal ring-watch sensor setup. A ring worn on the finger integrates an inertial measurement unit (IMU) to capture finger motion, while a smartwatch-based single-channel electromyography (EMG) sensor on the wrist detects muscle activations. By leveraging the complementary strengths of motion sensing and muscle signals, our approach achieves accurate hand pose tracking and grip force estimation in a compact wearable form factor. We develop a dual-branch transformer network that fuses IMU and EMG data with cross-modal attention to predict finger joint positions and forces simultaneously. A custom loss function imposes kinematic constraints for smooth force variation and realistic force saturation. Evaluation with 20 participants performing daily object interaction gestures demonstrates an average Mean Per Joint Position Error (MPJPE) of 0.57 cm and a fingertip force estimation (RMSE: 0.213, r=0.76). We showcase our system in a real-time Unity application, enabling virtual hand interactions that respond to user-applied forces. This minimal, force-aware tracking system has broad implications for VR/AR, assistive prosthetics, and ergonomic monitoring. Yingjing Xiao, Junbin Ren, Yuting Bai, Zhanpeng Jin, Yang Gao 0025 |
UIST | 1 |