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Mahdi JafariRaviz

dblp:405/2543 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0002-0495-3805ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Theory of computation · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 91% Graph algorithms and graph theory · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › social networks › social network influence
opinion dynamics
0.912025
How Bad Is Forming Your Own Multidimensional Opinion? · EC 2025
Algorithmic game theory and mechanism design
price of anarchy
0.912025
How Bad Is Forming Your Own Multidimensional Opinion? · EC 2025
Algorithmic game theory and mechanism design
social networks
0.912025
How Bad Is Forming Your Own Multidimensional Opinion? · EC 2025
Graph algorithms and graph theory › graph learning
graph neural network
0.312025
How Bad Is Forming Your Own Multidimensional Opinion? · EC 2025

Methods — techniques the papers use, named apart from their topics

game theory · 0.9equilibrium analysis · 0.9
YearPublicationVenuePosition
2025 How Bad Is Forming Your Own Multidimensional Opinion?
abstract
Understanding the formation of opinions on multiple interconnected topics within social networks is of significant importance. It offers insights into collective behavior and decision-making processes, with applications in Graph Neural Networks. Existing models propose that individuals form opinions based on a weighted average of their peers' opinions and potentially their own beliefs. This averaging process, when viewed as a best-response game, can be seen as an individual minimizing disagreements with peers, defined by a quadratic penalty, leading to an equilibrium. Bindel, Kleinberg, and Oren (FOCS 2011) provided tight bounds on the "price of anarchy," which is defined as the maximum level of overall disagreement at equilibrium relative to a social optimum. Bhawalkar, Gollapudi, and Munagala (STOC 2013) generalized the penalty function to consider non-quadratic penalties and provided tight bounds on the price of anarchy of these functions.
Kiarash Banihashem, Mohammad Hajiaghayi, Mahdi JafariRaviz, Danny Mittal, Alipasha Montaseri
EC3
2025 Value Iteration with Guessing for Markov Chains and Markov Decision Processes
abstract
Abstract Two standard models for probabilistic systems are Markov chains (MCs) and Markov decision processes (MDPs). Classic objectives for such probabilistic models for control and planning problems are reachability and stochastic shortest path. The widely studied algorithmic approach for these problems is the Value Iteration (VI) algorithm which iteratively applies local updates called Bellman updates. There are many practical approaches for VI in the literature but they all require exponentially many Bellman updates for MCs in the worst case. A preprocessing step is an algorithm that is discrete, graph-theoretical, and requires linear space. An important open question is whether, after a polynomial-time preprocessing, VI can be achieved with sub-exponentially many Bellman updates. In this work, we present a new approach for VI based on guessing values. Our theoretical contributions are twofold. First, for MCs, we present an almost-linear-time preprocessing algorithm after which, along with guessing values, VI requires only subexponentially many Bellman updates. Second, we present an improved analysis of the speed of convergence of VI for MDPs. Finally, we present a practical algorithm for MDPs based on our new approach. Experimental results show that our approach provides a considerable improvement over existing VI-based approaches on several benchmark examples from the literature.
Krishnendu Chatterjee, Mahdi JafariRaviz, Raimundo Saona, Jakub Svoboda
TACAS (2)2