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Ahmet Hamdi Güzel

dblp:406/3908 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › reinforcement learning environment › environment design
automatic curriculum
0.912025
Imagined Autocurricula · NeurIPS 2025
Machine learning › Reinforcement learning
model-based reinforcement learning
0.912025
Imagined Autocurricula · NeurIPS 2025
Machine learning › Reinforcement learning › reinforcement learning environment › environment design
unsupervised environment design
0.912025
Imagined Autocurricula · NeurIPS 2025
Machine learning › Reinforcement learning › model-based reinforcement learning
world model
0.912025
Imagined Autocurricula · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

world model · 0.9unsupervised environment design · 0.9
YearPublicationVenuePosition
2025 Imagined Autocurricula
abstract
Training agents to act in embodied environments typically requires vast training data or access to accurate simulation, neither of which exists for many cases in the real world. Instead, world models are emerging as an alternative–leveraging offline, passively collected data, they make it possible to generate diverse worlds for training agents in simulation. In this work, we harness world models to generate “imagined” environments to train robust agents capable of generalizing to novel task variations. One of the challenges in doing this is ensuring the agent trains on useful generated data. We thus propose a novel approach IMAC (Imagined Autocurricula) leveraging Unsupervised Environment Design (UED), induces an automatic curriculum over generated worlds. In a series of challenging, procedurally generated environments, we show it is possible to achieve strong transfer performance on held-out environments having trained only inside a world model learned from a narrower dataset. We believe this opens the path to utilizing larger-scale, foundation world models for generally capable agents.
Ahmet Hamdi Güzel, Matthew Thomas Jackson, Jarek Liesen, Tim Rocktäschel, Jakob N. Foerster, Ilija Bogunovic, Jack Parker-Holder
NeurIPS1